Searched refs:BuilderUniform (Results 1 – 4 of 4) sorted by relevance
300 struct BuilderUniform { struct307 std::enable_if_t<std::is_trivially_copyable<T>::value, BuilderUniform&> operator=(320 BuilderUniform& operator=(const SkMatrix& val) {380 BuilderUniform uniform(const char* name) { return { this, fEffect->findUniform(name) }; } in uniform()
34 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform()42 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform_array()
50 SkRuntimeShaderBuilder::BuilderUniform uniform(skstd::string_view name) { in uniform()
325 SkRuntimeShaderBuilder::BuilderUniform uniform(const char* name) { in uniform()375 SkRuntimeBlendBuilder::BuilderUniform uniform(const char* name) { in uniform()