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Searched refs:BuilderUniform (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/include/effects/
DSkRuntimeEffect.h300 struct BuilderUniform { struct
307 std::enable_if_t<std::is_trivially_copyable<T>::value, BuilderUniform&> operator=(
320 BuilderUniform& operator=(const SkMatrix& val) {
380 BuilderUniform uniform(const char* name) { return { this, fEffect->findUniform(name) }; } in uniform()
/third_party/skia/tests/
DSkSLTest.cpp34 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform()
42 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform_array()
DSkDSLRuntimeEffectTest.cpp50 SkRuntimeShaderBuilder::BuilderUniform uniform(skstd::string_view name) { in uniform()
DSkRuntimeEffectTest.cpp325 SkRuntimeShaderBuilder::BuilderUniform uniform(const char* name) { in uniform()
375 SkRuntimeBlendBuilder::BuilderUniform uniform(const char* name) { in uniform()