/third_party/rust/crates/os_str_bytes/src/windows/ |
D | tests.rs | 5 use EncodingError::Byte; in test_invalid() 14 test(Byte(b'\x83'), b"\x0C\x83\xD7\x3E"); in test_invalid() 15 test(Byte(b'\x52'), b"\x19\xF7\x52\x84"); in test_invalid() 16 test(Byte(b'\xB8'), b"\x70\xB8\x1F\x66"); in test_invalid() 18 test(Byte(b'\x80'), b"\x80"); in test_invalid() 19 test(Byte(b'\x80'), b"\x80\x80"); in test_invalid() 20 test(Byte(b'\x80'), b"\x80\x80\x80"); in test_invalid() 21 test(Byte(b'\x81'), b"\x81"); in test_invalid() 22 test(Byte(b'\x88'), b"\x88\xB4\xC7\x46"); in test_invalid() 23 test(Byte(b'\x97'), b"\x97\xCE\x06"); in test_invalid() [all …]
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/third_party/lzma/C/ |
D | Delta.c | 8 void Delta_Init(Byte *state) in Delta_Init() 16 void Delta_Encode(Byte *state, unsigned delta, Byte *data, SizeT size) in Delta_Encode() 18 Byte temp[DELTA_STATE_SIZE]; in Delta_Encode() 35 Byte b = *data; in Delta_Encode() 36 *data++ = (Byte)(b - temp[i]); in Delta_Encode() 55 Byte *p = data + size - delta; in Delta_Encode() 63 const Byte *lim = data + delta; in Delta_Encode() 68 --p; *p = (Byte)(*p - p[dif]); in Delta_Encode() 73 --p; *p = (Byte)(*p - p[dif]); in Delta_Encode() 74 --p; *p = (Byte)(*p - p[dif]); in Delta_Encode() [all …]
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D | CpuArch.h | 283 ((const Byte *)(p))[0] | \ 284 ((UInt16)((const Byte *)(p))[1] << 8) )) 287 ((const Byte *)(p))[0] | \ 288 ((UInt32)((const Byte *)(p))[1] << 8) | \ 289 ((UInt32)((const Byte *)(p))[2] << 16) | \ 290 ((UInt32)((const Byte *)(p))[3] << 24)) 292 #define SetUi16(p, v) { Byte *_ppp_ = (Byte *)(p); UInt32 _vvv_ = (v); \ 293 _ppp_[0] = (Byte)_vvv_; \ 294 _ppp_[1] = (Byte)(_vvv_ >> 8); } 296 #define SetUi32(p, v) { Byte *_ppp_ = (Byte *)(p); UInt32 _vvv_ = (v); \ [all …]
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D | LzmaDec.h | 30 Byte lc; 31 Byte lp; 32 Byte pb; 33 Byte _pad_; 43 SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size); 59 Byte *dic; 62 const Byte *buf; 73 Byte tempBuf[LZMA_REQUIRED_INPUT_MAX]; 139 SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAllocPtr alloc); 142 SRes LzmaDec_Allocate(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAllocPtr alloc); [all …]
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D | Bra.c | 9 SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) in ARM_Convert() 11 Byte *p; in ARM_Convert() 12 const Byte *lim; in ARM_Convert() 64 SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) in ARMT_Convert() 66 Byte *p; in ARMT_Convert() 67 const Byte *lim; in ARMT_Convert() 102 p[-4] = (Byte)(v >> 11); in ARMT_Convert() 103 p[-3] = (Byte)(0xF0 | ((v >> 19) & 0x7)); in ARMT_Convert() 104 p[-2] = (Byte)v; in ARMT_Convert() 105 p[-1] = (Byte)(0xF8 | (v >> 8)); in ARMT_Convert() [all …]
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D | Xz.h | 21 unsigned Xz_ReadVarInt(const Byte *p, size_t maxSize, UInt64 *value); 22 unsigned Xz_WriteVarInt(Byte *buf, UInt64 v); 39 Byte props[XZ_FILTER_PROPS_SIZE_MAX]; 46 Byte flags; 55 SRes XzBlock_Parse(CXzBlock *p, const Byte *header); 63 extern const Byte XZ_SIG[XZ_SIG_SIZE]; 94 int XzCheck_Final(CXzCheck *p, Byte *digest); 103 SRes Xz_ParseHeader(CXzStreamFlags *p, const Byte *buf); 167 SRes (*SetProps)(void *p, const Byte *props, size_t propSize, ISzAllocPtr alloc); 169 SRes (*Code2)(void *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, [all …]
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D | Lzma2Dec.h | 16 Byte control; 17 Byte needInitLevel; 18 Byte isExtraMode; 19 Byte _pad_; 29 SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAllocPtr alloc); 30 SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAllocPtr alloc); 49 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); 51 SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen, 52 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); 80 const Byte *src, SizeT *srcLen, [all …]
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D | Bcj2.h | 64 const Byte *bufs[BCJ2_NUM_STREAMS]; 65 const Byte *lims[BCJ2_NUM_STREAMS]; 66 Byte *dest; 67 const Byte *destLim; 72 Byte temp[4]; 96 Byte *bufs[BCJ2_NUM_STREAMS]; 97 const Byte *lims[BCJ2_NUM_STREAMS]; 98 const Byte *src; 99 const Byte *srcLim; 104 Byte prevByte; [all …]
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D | 7zCrc.c | 62 const Byte *p = (const Byte *)data; in CrcUpdateT1() 63 const Byte *pEnd = p + size; in CrcUpdateT1() 112 v = CRC_UPDATE_BYTE_2(v, (Byte)data); in __crc32b() 120 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32w() 121 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32w() 122 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32w() 123 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32w() 131 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32d() 132 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32d() 133 v = CRC_UPDATE_BYTE_2(v, (Byte)data); data >>= 8; in __crc32d() [all …]
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D | Bcj2.c | 61 Byte *dest = p->dest; in Bcj2Dec_Decode() 123 const Byte *src = p->bufs[BCJ2_STREAM_MAIN]; in Bcj2Dec_Decode() 124 const Byte *srcLim; in Bcj2Dec_Decode() 125 Byte *dest; in Bcj2Dec_Decode() 151 Byte b = *src; in Bcj2Dec_Decode() 190 Byte b = src[0]; in Bcj2Dec_Decode() 191 Byte prev = (Byte)(num == 0 ? p->temp[3] : src[-1]); in Bcj2Dec_Decode() 215 const Byte *cur = p->bufs[cj]; in Bcj2Dec_Decode() 216 Byte *dest; in Bcj2Dec_Decode() 235 p->temp[0] = (Byte)val; if (rem > 0) dest[0] = (Byte)val; val >>= 8; in Bcj2Dec_Decode() [all …]
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D | 7z.h | 14 extern const Byte k7zSignature[k7zSignatureSize]; 18 const Byte *Data; 28 Byte NumStreams; 29 Byte PropsSize; 64 Byte *Defs; /* MSB 0 bit numbering */ 70 Byte *Defs; /* MSB 0 bit numbering */ 90 Byte *FoToMainUnpackSizeIndex; // NumFolders 93 Byte *CodersData; 102 Byte *outBuffer, size_t outSize, 116 Byte *IsDirs; [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/ |
D | LEB128.h | 28 uint8_t Byte = Value & 0x7f; variable 31 More = !((((Value == 0 ) && ((Byte & 0x40) == 0)) || 32 ((Value == -1) && ((Byte & 0x40) != 0)))); 35 Byte |= 0x80; // Mark this byte to show that more bytes will follow. 36 OS << char(Byte); 57 uint8_t Byte = Value & 0x7f; variable 60 More = !((((Value == 0 ) && ((Byte & 0x40) == 0)) || 61 ((Value == -1) && ((Byte & 0x40) != 0)))); 64 Byte |= 0x80; // Mark this byte to show that more bytes will follow. 65 *p++ = Byte; [all …]
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | VertexRoutine.hpp | 25 …rtexRoutinePrototype : public Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>, Pointer<B… 32 Pointer<Byte> vertex; 33 Pointer<Byte> batch; 34 Pointer<Byte> task; 35 Pointer<Byte> data; 47 Pointer<Byte> constants; 61 Vector4f readStream(Pointer<Byte> &buffer, UInt &stride, const Stream &stream, const UInt &index); 65 void writeCache(Pointer<Byte> &cacheLine); 66 void writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cacheLine); 67 …void transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &index…
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D | SamplerCore.hpp | 51 SamplerCore(Pointer<Byte> &constants, const Sampler::State &state); 53 …Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 … 54 …Vector4f sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 … 55 static Vector4f textureSize(Pointer<Byte> &mipmap, Float4 &lod); 58 …Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 … 62 …Short4 offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Floa… 63 …Vector4s sampleFilter(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, F… 64 …Vector4s sampleAniso(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, Fl… 65 …Vector4s sampleQuad(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, Flo… 66 …Vector4s sampleQuad2D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, F… [all …]
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D | SetupRoutine.hpp | 36 …adient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<By… 37 …void edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int &Xa, const Int &Ya, const Int &… 38 void conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2); 39 void conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
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D | PixelRoutine.hpp | 48 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas… 50 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM… 58 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x); 59 void logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x); 60 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s ¤t, Int &sMask, Int &zMa… 61 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x); 62 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I… 69 …Float4 interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEquation, bool fl… 70 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask); 74 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas… [all …]
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | SamplerCore.hpp | 62 SamplerCore(Pointer<Byte> &constants, const Sampler &state); 64 …Vector4f sampleTexture(Pointer<Byte> &texture, Float4 uvwa[4], Float4 &q, Float &&lodOrBias, Float… 68 …Short4 offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Floa… 69 …Vector4s sampleFilter(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Ve… 70 …Vector4s sampleAniso(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vec… 71 …Vector4s sampleQuad(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vect… 72 …Vector4s sampleQuad2D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Ve… 73 …Vector4s sample3D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4i &offset, const… 74 …Vector4f sampleFloatFilter(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &… 75 …Vector4f sampleFloatAniso(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a… [all …]
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D | SetupRoutine.hpp | 36 …adient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<By… 37 …void edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int &Xa, const Int &Ya, const Int &… 38 void conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2); 39 void conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
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D | PixelRoutine.hpp | 50 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]… 52 …void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], … 57 …void writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int … 58 …Vector4f alphaBlend(int index, const Pointer<Byte> &cBuffer, const Vector4f &sourceColor, const In… 59 …void writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4s ¤t, const In… 68 …void stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const SampleSet &sample… 73 …Bool depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMas… 74 void depthBoundsTest(const Pointer<Byte> &zBuffer, int q, const Int &x, Int &zMask, Int &cMask); 76 void readPixel(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4s &pixel); 95 …void writeStencil(Pointer<Byte> &sBuffer, const Int &x, const Int sMask[4], const Int zMask[4], co… [all …]
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D | VertexRoutine.hpp | 41 Pointer<Byte> device; 42 Pointer<Byte> vertex; 44 Pointer<Byte> task; 45 Pointer<Byte> data; 60 Pointer<Byte> constants; 75 …Vector4f readStream(Pointer<Byte> &buffer, UInt &stride, const Stream &stream, Pointer<UInt> &batc… 80 void writeCache(Pointer<Byte> &vertexCache, Pointer<UInt> &tagCache, Pointer<UInt> &batch); 81 void writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cacheEntry);
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
D | FrameBuffer.cpp | 171 Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>)> function; in copyRoutine() 173 Pointer<Byte> dst(function.Arg<0>()); in copyRoutine() 174 Pointer<Byte> src(function.Arg<1>()); in copyRoutine() 175 Pointer<Byte> cursor(function.Arg<2>()); in copyRoutine() 179 Pointer<Byte> d = dst + y * dStride; in copyRoutine() 180 Pointer<Byte> s = src + y * sStride; in copyRoutine() 408 *Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 0); in copyRoutine() 409 *Pointer<Byte>(d + 1) = *Pointer<Byte>(s + 1); in copyRoutine() 410 *Pointer<Byte>(d + 2) = *Pointer<Byte>(s + 2); in copyRoutine() 414 *Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 2); in copyRoutine() [all …]
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Blitter.cpp | 224 bool Blitter::read(Float4 &c, Pointer<Byte> element, const State &state) in read() 231 c.xyz = Float(Int(*Pointer<Byte>(element))); in read() 235 c.w = Float(Int(*Pointer<Byte>(element))); in read() 244 c.x = Float(Int(*Pointer<Byte>(element))); in read() 280 c.z = Float(Int(*Pointer<Byte>(element + 0))); in read() 281 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read() 282 c.x = Float(Int(*Pointer<Byte>(element + 2))); in read() 286 c.x = Float(Int(*Pointer<Byte>(element + 0))); in read() 287 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read() 288 c.z = Float(Int(*Pointer<Byte>(element + 2))); in read() [all …]
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/third_party/lzma/CPP/Common/ |
D | MyBuffer2.h | 12 Byte *_data; 24 operator Byte *() { return _data; } 25 operator const Byte *() const { return _data; } 35 _data = (Byte *)::MidAlloc(size); in Alloc() 51 _data = (Byte *)::MidAlloc(size); in AllocAtLeast() 61 Byte *_data; 76 _data = (Byte *)ISzAlloc_Alloc(&g_AlignedAlloc, size); in CAlignedBuffer() 90 operator Byte *() { return _data; } 91 operator const Byte *() const { return _data; } 101 _data = (Byte *)ISzAlloc_Alloc(&g_AlignedAlloc, size); in Alloc() [all …]
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/third_party/lzma/CPP/7zip/Common/ |
D | InBuffer.h | 19 Byte *_buf; 20 Byte *_bufLim; 21 Byte *_bufBase; 30 bool ReadByte_FromNewBlock(Byte &b); 31 Byte ReadByte_FromNewBlock(); 55 void SetBuf(Byte *buf, size_t bufSize, size_t end, size_t pos) in SetBuf() 72 bool ReadByte(Byte &b) in ReadByte() 81 bool ReadByte_FromBuf(Byte &b) in ReadByte_FromBuf() 90 Byte ReadByte() in ReadByte() 97 size_t ReadBytes(Byte *buf, size_t size);
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/third_party/zlib/test/ |
D | example.c | 37 void test_deflate OF((Byte *compr, uLong comprLen)); 38 void test_inflate OF((Byte *compr, uLong comprLen, 39 Byte *uncompr, uLong uncomprLen)); 40 void test_large_deflate OF((Byte *compr, uLong comprLen, 41 Byte *uncompr, uLong uncomprLen)); 42 void test_large_inflate OF((Byte *compr, uLong comprLen, 43 Byte *uncompr, uLong uncomprLen)); 44 void test_flush OF((Byte *compr, uLong *comprLen)); 45 void test_sync OF((Byte *compr, uLong comprLen, 46 Byte *uncompr, uLong uncomprLen)); [all …]
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