Searched refs:CLIP_NEAR (Results 1 – 4 of 4) sorted by relevance
35 CLIP_NEAR = 1 << 5, enumerator
267 ((v.z < 0) ? CLIP_NEAR : 0); in ComputeClipFlags()280 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon); in Clip()
38 CLIP_NEAR = 1 << 5, enumerator
39 ((v.z < n * v.w) ? CLIP_NEAR : 0) | in computeClipFlags()47 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon); in clip()