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Searched refs:CLIP_NEAR (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
DClipper.hpp35 CLIP_NEAR = 1 << 5, enumerator
DClipper.cpp267 ((v.z < 0) ? CLIP_NEAR : 0); in ComputeClipFlags()
280 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon); in Clip()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DClipper.hpp38 CLIP_NEAR = 1 << 5, enumerator
DClipper.cpp39 ((v.z < n * v.w) ? CLIP_NEAR : 0) | in computeClipFlags()
47 if(clipFlagsOr & CLIP_NEAR) clipNear(polygon); in clip()