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Searched refs:COLOR_RESET (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Deg_debug.c37 #define COLOR_RESET "\033[0m" macro
74 fprintf(file, COLOR_YELLOW "%s" COLOR_RESET " <- ", name); in print_named_value()
91 fprintf(file, COLOR_YELLOW "%s" COLOR_RESET " <- ", in eg_dump_reg()
129 fprintf(file, COLOR_YELLOW "0x%05x" COLOR_RESET " <- 0x%08x\n", offset, value); in eg_dump_reg()
169 fprintf(f, COLOR_GREEN "%s%s%s" COLOR_RESET ":\n", in ac_parse_packet3()
172 fprintf(f, COLOR_RED "PKT3_UNKNOWN 0x%x%s%s" COLOR_RESET ":\n", in ac_parse_packet3()
241 COLOR_RESET "\n"); in ac_parse_packet3()
246 COLOR_RESET "\n"); in ac_parse_packet3()
251 COLOR_RESET "\n"); in ac_parse_packet3()
256 COLOR_RESET "\n"); in ac_parse_packet3()
[all …]
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_debug.c288 #define COLOR_RESET "\033[0m" macro
544 "VM end page Usage" COLOR_RESET "\n"); in si_dump_bo_list()
592 u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); in si_dump_framebuffer()
599 u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); in si_dump_framebuffer()
644 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name, in si_log_chunk_desc_list_print()
657 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); in si_log_chunk_desc_list_print()
666 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); in si_log_chunk_desc_list_print()
671 fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n"); in si_log_chunk_desc_list_print()
676 fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n"); in si_log_chunk_desc_list_print()
684 fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n"); in si_log_chunk_desc_list_print()
[all …]
/third_party/mesa3d/src/amd/vulkan/
Dradv_debug.c45 #define COLOR_RESET "\033[0m" macro
156 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); in radv_dump_buffer_descriptor()
167 fprintf(f, COLOR_CYAN " Image:" COLOR_RESET "\n"); in radv_dump_image_descriptor()
171 fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n"); in radv_dump_image_descriptor()
179 fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n"); in radv_dump_sampler_descriptor()
335 fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n", in radv_dump_annotated_shader()
352 fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0); in radv_dump_annotated_shader()
354 fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1); in radv_dump_annotated_shader()
375 fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves); in radv_dump_annotated_shaders()
393 fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n"); in radv_dump_annotated_shaders()
/third_party/mesa3d/bin/
Dcommit_in_branch.py16 COLOR_RESET = '\033[0m'
36 s += COLOR_RESET
/third_party/libinput/tools/
Dlibinput-analyze-per-slot-delta.py39 COLOR_RESET = "\x1b[0m" variable
109 reset = COLOR_RESET
146 global COLOR_RESET
186 COLOR_RESET = ""
/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_draw.c174 #define COLOR_RESET "\033[0m" macro
179 fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \
185 fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \
204 fprintf(f, COLOR_STATE "%s" COLOR_RESET " = ", name); \
308 fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]); in dd_dump_shader()
343 fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]); in dd_dump_shader()
426 fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i); in dd_dump_draw_vbo()
432 fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n "); in dd_dump_draw_vbo()
/third_party/mesa3d/src/amd/common/
Dac_debug.c50 #define COLOR_RESET "\033[0m" macro
56 #define O_COLOR_RESET (debug_get_option_color() ? COLOR_RESET : "")