Searched refs:CastPipeContext (Results 1 – 8 of 8) sorted by relevance
58 struct pipe_context *pipe = CastPipeContext(hDevice); in SetViewports()111 struct pipe_context *pipe = CastPipeContext(hDevice); in SetScissorRects()207 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateRasterizerState()260 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyRasterizerState()283 struct pipe_context *pipe = CastPipeContext(hDevice); in SetRasterizerState()
86 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateRenderTargetView()180 struct pipe_context *pipe = CastPipeContext(hDevice); in ClearRenderTargetView()286 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateDepthStencilView()371 struct pipe_context *pipe = CastPipeContext(hDevice); in ClearDepthStencilView()688 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyBlendState()713 struct pipe_context *pipe = CastPipeContext(hDevice); in SetBlendState()896 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateDepthStencilState()965 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyDepthStencilState()989 struct pipe_context *pipe = CastPipeContext(hDevice); in SetDepthStencilState()
298 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyShader()451 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateSampler()520 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroySampler()546 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateVertexShader()682 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateGeometryShader()713 struct pipe_context *pipe = CastPipeContext(hDevice); in GsSetShader()843 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateGeometryShaderWithStreamOutput()998 struct pipe_context *pipe = CastPipeContext(hDevice); in CreatePixelShader()1200 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateShaderResourceView()1280 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateShaderResourceView1()
275 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateElementLayout()341 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyElementLayout()364 struct pipe_context *pipe = CastPipeContext(hDevice); in IaSetInputLayout()
246 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateResource()443 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyResource()486 struct pipe_context *pipe = CastPipeContext(hDevice); in ResourceMap()570 struct pipe_context *pipe = CastPipeContext(hDevice); in ResourceUnmap()
429 struct pipe_context *pipe = CastPipeContext(hDevice); in Flush()453 struct pipe_context *pipe = CastPipeContext(hDevice); in CheckFormatSupport()
116 CastPipeContext(D3D10DDI_HDEVICE hDevice) in CastPipeContext() function
140 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyQuery()