Searched refs:ChildType (Results 1 – 7 of 7) sorted by relevance
19 template <typename ChildType> class IPDBEnumChildren {21 using ChildTypePtr = std::unique_ptr<ChildType>;22 using MyType = IPDBEnumChildren<ChildType>;32 template <typename ChildType>33 class NullEnumerator : public IPDBEnumChildren<ChildType> {35 virtual std::unique_ptr<ChildType>39 virtual std::unique_ptr<ChildType> getNext() override { in getNext()
22 template <typename ChildType>23 class ConcreteSymbolEnumerator : public IPDBEnumChildren<ChildType> {34 std::unique_ptr<ChildType> getChildAtIndex(uint32_t Index) const override { in getChildAtIndex()36 return unique_dyn_cast_or_null<ChildType>(Child); in getChildAtIndex()39 std::unique_ptr<ChildType> getNext() override { in getNext()40 return unique_dyn_cast_or_null<ChildType>(Enumerator->getNext()); in getNext()
38 void dumpChildren(raw_ostream &OS, StringRef Label, PDB_SymType ChildType,
48 using ChildType = SkRuntimeEffect::ChildType; typedef134 static ChildType child_type(const SkSL::Type& type) { in child_type()136 case SkSL::Type::TypeKind::kBlender: return ChildType::kBlender; in child_type()137 case SkSL::Type::TypeKind::kColorFilter: return ChildType::kColorFilter; in child_type()138 case SkSL::Type::TypeKind::kShader: return ChildType::kShader; in child_type()152 skstd::optional<ChildType> effectType = effectPtrs[i].type(); in verify_child_effects()172 if (child.type == ChildType::kShader) { in read_child_effects()174 } else if (child.type == ChildType::kColorFilter) { in read_child_effects()176 } else if (child.type == ChildType::kBlender) { in read_child_effects()584 return c.type == ChildType::kColorFilter; in Make()[all …]
82 enum class ChildType { enum90 ChildType type;178 skstd::optional<ChildType> type() const;
360 const MDNode *ChildType) { in IsValidAIChain() argument361 if (!ChildType) in IsValidAIChain()365 const DIType *CType = stripQualifiers(cast<DIType>(ChildType)); in IsValidAIChain()
1060 // $FlowFixMe: Only works for ChildType = MathDomNode.