Searched refs:CombinedDepthStencil (Results 1 – 6 of 6) sorted by relevance
71 case Aspect::CombinedDepthStencil: in GetAspectIndex()86 aspects == Aspect::CombinedDepthStencil) { in GetAspectCount()
38 CombinedDepthStencil = 0x20, enumerator
981 return Aspect::CombinedDepthStencil; in ComputeAspectsForSubresourceStorage()997 Aspect::CombinedDepthStencil, GetArrayLayers(), GetNumMipLevels()); in TransitionUsageForPass()1000 updateRange.aspects = Aspect::CombinedDepthStencil; in TransitionUsageForPass()1090 updatedRange.aspects = Aspect::CombinedDepthStencil; in TransitionUsageAndGetResourceBarrier()1222 (Aspect::Depth | Aspect::Stencil | Aspect::CombinedDepthStencil)) { in ClearTexture()
69 case Aspect::CombinedDepthStencil: in VulkanAspectMask()
316 case Aspect::CombinedDepthStencil: in ApplyBindGroup()515 case Aspect::CombinedDepthStencil: in CopyTextureToTextureWithBlit()740 case Aspect::CombinedDepthStencil: in Execute()
553 QOpenGLFramebufferObject::CombinedDepthStencil); in ensureFbo()