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Searched refs:ConstValueAccess (Results 1 – 7 of 7) sorted by relevance

/third_party/vk-gl-cts/framework/randomshaders/
DrsgVariableValue.hpp194 typedef ConstStridedValueAccess<1> ConstValueAccess; typedef
204 ConstValueAccess getMin (void) const { return ConstValueAccess(*m_type, m_min); } in getMin()
205 ConstValueAccess getMax (void) const { return ConstValueAccess(*m_type, m_max); } in getMax()
275 …ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& ma…
285 ConstValueAccess getMin (void) const { return ConstValueAccess(m_type, getMinPtr()); } in getMin()
286 ConstValueAccess getMax (void) const { return ConstValueAccess(m_type, getMaxPtr()); } in getMax()
353 ConstValueAccess getValue (void) const { return m_storage.getValue(m_variable->getType()); } in getValue()
DrsgProgramExecutor.cpp51 ConstValueAccess getValue (const VariableType& type, int vtxNdx) const;
67 ConstValueAccess VaryingStorage::getValue (const VariableType& type, int vtxNdx) const in getValue()
69 return ConstValueAccess(type, &m_value[type.getScalarSize()*vtxNdx]); in getValue()
151 …eAccess<Stride> dst, int dstComp, ConstValueAccess vtx0, ConstValueAccess vtx1, ConstValueAccess v… in interpolateFragmentInput()
DrsgVariableValue.cpp165 …eRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAcce… in ValueRange()
179 getMin() = ConstValueAccess(type, minVal).value(); in ValueRange()
180 getMax() = ConstValueAccess(type, maxVal).value(); in ValueRange()
DrsgExpression.cpp612 template <typename T> T getValueAccessValue (ConstValueAccess access);
613 template<> inline float getValueAccessValue<float> (ConstValueAccess access) { return access.asF… in getValueAccessValue()
614 template<> inline int getValueAccessValue<int> (ConstValueAccess access) { return access.asInt(… in getValueAccessValue()
615 template<> inline bool getValueAccessValue<bool> (ConstValueAccess access) { return access.asBo… in getValueAccessValue()
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderCase.cpp371 void setUniformValue (int location, rsg::ConstValueAccess value) in setUniformValue()
408 tcu::MessageBuilder& operator<< (tcu::MessageBuilder& message, rsg::ConstValueAccess value) in operator <<()
DglsRandomShaderProgram.cpp165 …m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(uniformType, (const rsg::Scalar*)&uniformSl… in refreshUniforms()
DglsFragOpInteractionCase.cpp328 void setUniformValue (sglr::Context& ctx, int location, rsg::ConstValueAccess value) in setUniformValue()