/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | TextureValidationTests.cpp | 82 device.CreateTexture(&descriptor); in TEST_F() 90 device.CreateTexture(&descriptor); in TEST_F() 98 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 107 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 117 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 120 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 132 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 142 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 151 ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); in TEST_F() 166 device.CreateTexture(&descriptor); in TEST_F() [all …]
|
D | InternalUsageValidationTests.cpp | 29 device.CreateTexture(&textureDesc); in TEST_F() 35 ASSERT_DEVICE_ERROR(device.CreateTexture(&textureDesc)); in TEST_F() 39 ASSERT_DEVICE_ERROR(device.CreateTexture(&textureDesc)); in TEST_F() 42 ASSERT_DEVICE_ERROR(device.CreateTexture(&textureDesc)); in TEST_F() 65 device.CreateTexture(&textureDesc); in TEST_F() 69 device.CreateTexture(&textureDesc); in TEST_F() 73 device.CreateTexture(&textureDesc); in TEST_F() 90 ASSERT_DEVICE_ERROR(device.CreateTexture(&textureDesc)); in TEST_F() 101 device.CreateTexture(&textureDesc); in TEST_F() 107 device.CreateTexture(&textureDesc); in TEST_F() [all …]
|
D | ExternalTextureTests.cpp | 60 wgpu::Texture texture = device.CreateTexture(&textureDescriptor); in TEST_F() 72 wgpu::Texture texture = device.CreateTexture(&textureDescriptor); in TEST_F() 84 wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor); in TEST_F() 96 wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor); in TEST_F() 109 wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor); in TEST_F() 121 wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor); in TEST_F() 133 wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor); in TEST_F() 144 wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor); in TEST_F() 166 wgpu::Texture texture = device.CreateTexture(&textureDescriptor); in TEST_F() 180 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_F() [all …]
|
D | RenderPassDescriptorValidationTests.cpp | 45 wgpu::Texture CreateTexture(wgpu::Device& device, in CreateTexture() function 64 return device.CreateTexture(&descriptor); in CreateTexture() 72 CreateTexture(device, wgpu::TextureDimension::e2D, format, width, height, 1, 1); in Create2DAttachment() 149 wgpu::Texture sampledTex = device.CreateTexture(&texDesc); in TEST_F() 218 CreateTexture(device, wgpu::TextureDimension::e2D, kColorFormat, kSize, kSize, in TEST_F() 221 CreateTexture(device, wgpu::TextureDimension::e2D, kDepthStencilFormat, kSize, kSize, in TEST_F() 270 CreateTexture(device, wgpu::TextureDimension::e2D, kColorFormat, kSize, kSize, in TEST_F() 273 CreateTexture(device, wgpu::TextureDimension::e2D, kDepthStencilFormat, kSize, kSize, in TEST_F() 370 wgpu::Texture sampledTex = device.CreateTexture(&texDesc); in TEST_F() 389 CreateTexture(device, wgpu::TextureDimension::e2D, kColorFormat, kSize, kSize, in TEST_F() [all …]
|
D | TextureSubresourceTests.cpp | 26 wgpu::Texture CreateTexture(uint32_t mipLevelCount, in CreateTexture() function in __anon2c91870d0111::TextureSubresourceTest 36 return device.CreateTexture(&texDesc); in CreateTexture() 110 wgpu::Texture texture = CreateTexture(2, 1, in TEST_F() 124 wgpu::Texture texture = CreateTexture(1, 2, in TEST_F()
|
D | StorageTextureValidationTests.cpp | 92 wgpu::Texture CreateTexture(wgpu::TextureUsage usage, in CreateTexture() function in StorageTextureValidationTests 104 return device.CreateTexture(&descriptor); in CreateTexture() 541 CreateTexture(wgpu::TextureUsage::StorageBinding, kStorageTextureFormat) in TEST_F() 570 CreateTexture(usage, kStorageTextureFormat).CreateView(); in TEST_F() 611 CreateTexture(wgpu::TextureUsage::StorageBinding, textureViewFormat) in TEST_F() 663 CreateTexture(wgpu::TextureUsage::StorageBinding, kStorageTextureFormat, 1, in TEST_F() 697 wgpu::Texture storageTexture = CreateTexture(wgpu::TextureUsage::StorageBinding, kFormat); in TEST_F() 699 wgpu::Texture outputAttachment = CreateTexture(wgpu::TextureUsage::RenderAttachment, kFormat); in TEST_F() 725 wgpu::Texture storageTexture = CreateTexture( in TEST_F() 728 wgpu::Texture outputAttachment = CreateTexture(wgpu::TextureUsage::RenderAttachment, kFormat); in TEST_F() [all …]
|
D | ResourceUsageTrackingTests.cpp | 32 wgpu::Texture CreateTexture(wgpu::TextureUsage usage, in CreateTexture() function in __anonfa2f80fa0111::ResourceUsageTrackingTest 42 return device.CreateTexture(&descriptor); in CreateTexture() 824 wgpu::Texture texture = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() 847 wgpu::Texture texture = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() 892 CreateTexture(wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::RenderAttachment, in TEST_F() 934 wgpu::Texture texture = CreateTexture(wgpu::TextureUsage::StorageBinding | in TEST_F() 974 wgpu::Texture texture = CreateTexture(wgpu::TextureUsage::StorageBinding); in TEST_F() 1009 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() 1069 wgpu::Texture t0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() 1072 wgpu::Texture t1 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() [all …]
|
D | LabelTests.cpp | 228 wgpu::Texture texture = device.CreateTexture(&textureDescriptor); in TEST_F() 363 wgpu::Texture texture = device.CreateTexture(&textureDescriptor); in TEST_F() 438 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() 445 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() 454 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() 473 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F()
|
D | TextureViewValidationTests.cpp | 43 return device.CreateTexture(&descriptor); in Create2DArrayTexture() 54 return device.CreateTexture(&descriptor); in Create3DTexture() 64 return device.CreateTexture(&descriptor); in CreateDepthStencilTexture() 606 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() 622 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() 638 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F()
|
D | RenderBundleValidationTests.cpp | 932 wgpu::Texture tex0 = device.CreateTexture(&textureDesc); in TEST_F() 935 wgpu::Texture tex1 = device.CreateTexture(&textureDesc); in TEST_F() 938 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() 1002 wgpu::Texture tex0 = device.CreateTexture(&textureDesc); in TEST_F() 1005 wgpu::Texture tex1 = device.CreateTexture(&textureDesc); in TEST_F() 1008 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() 1059 wgpu::Texture tex0 = device.CreateTexture(&textureDesc); in TEST_F() 1062 wgpu::Texture tex1 = device.CreateTexture(&textureDesc); in TEST_F()
|
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureZeroInitTests.cpp | 132 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 150 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 193 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 238 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 277 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 309 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 341 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 377 wgpu::Texture srcTexture = device.CreateTexture(&srcDescriptor); in TEST_P() 387 wgpu::Texture dstTexture = device.CreateTexture(&dstDescriptor); in TEST_P() 417 wgpu::Texture srcTexture = device.CreateTexture(&srcDescriptor); in TEST_P() [all …]
|
D | ReadOnlyDepthStencilAttachmentTests.cpp | 118 wgpu::Texture CreateTexture(wgpu::TextureFormat format, wgpu::TextureUsage usage) { in CreateTexture() function in ReadOnlyDepthStencilAttachmentTests 123 return device.CreateTexture(&descriptor); in CreateTexture() 130 wgpu::Texture depthStencilTexture = CreateTexture( in DoTest() 203 CreateTexture(wgpu::TextureFormat::RGBA8Unorm, in TEST_P() 234 CreateTexture(wgpu::TextureFormat::RGBA8Unorm, in TEST_P()
|
D | TextureSubresourceTests.cpp | 25 wgpu::Texture CreateTexture(uint32_t mipLevelCount, in CreateTexture() function in TextureSubresourceTest 35 return device.CreateTexture(&texDesc); in CreateTexture() 146 CreateTexture(2, 1, in TEST_P() 174 CreateTexture(1, 2, in TEST_P()
|
D | StorageTextureTests.cpp | 468 wgpu::Texture CreateTexture(wgpu::TextureFormat format, in CreateTexture() function in StorageTextureTests 479 return device.CreateTexture(&descriptor); in CreateTexture() 522 wgpu::Texture outputTexture = CreateTexture( in CreateTextureWithTestData() 572 CreateTexture(kRenderAttachmentFormat, in CheckDrawsGreen() 638 CreateTexture(kRenderAttachmentFormat, in WriteIntoStorageTextureInRenderPass() 772 CreateTexture(format, wgpu::TextureUsage::StorageBinding | wgpu::TextureUsage::CopySrc); in TEST_P() 810 CreateTexture(format, wgpu::TextureUsage::StorageBinding | wgpu::TextureUsage::CopySrc); in TEST_P() 838 wgpu::Texture writeonlyStorageTexture = CreateTexture( in TEST_P() 858 CreateTexture(kTextureFormat, in TEST_P() 862 wgpu::Texture storageTexture2 = CreateTexture( in TEST_P() [all …]
|
D | CreatePipelineAsyncTests.cpp | 79 wgpu::Texture outputTexture = device.CreateTexture(&textureDescriptor); in ValidateCreateRenderPipelineAsync() 292 wgpu::Texture outputTexture = device.CreateTexture(&textureDescriptor); in TEST_P() 630 wgpu::Texture renderTarget = device.CreateTexture(&textureDescriptor); in TEST_P() 720 wgpu::Texture renderTarget = device.CreateTexture(&textureDescriptor); in TEST_P() 724 wgpu::Texture depthStencilTarget = device.CreateTexture(&textureDescriptor); in TEST_P() 793 wgpu::Texture resolveTarget = device.CreateTexture(&textureDescriptor); in TEST_P() 797 wgpu::Texture renderTarget = device.CreateTexture(&textureDescriptor); in TEST_P() 868 renderTargets[i] = device.CreateTexture(&textureDescriptor); in TEST_P()
|
D | CopyTextureForBrowserTests.cpp | 288 wgpu::Texture CreateTexture(const TextureSpec& spec, wgpu::TextureUsage usage) { in CreateTexture() function in CopyTextureForBrowserTests 295 wgpu::Texture texture = this->device.CreateTexture(&descriptor); in CreateTexture() 304 wgpu::Texture texture = CreateTexture(spec, usage); in CreateAndInitTexture() 448 dstTexture = CreateTexture(dstSpec, dstUsage); 530 wgpu::Texture dstTexture = CreateTexture( in DoColorConversionTest()
|
D | PrimitiveStateTests.cpp | 34 renderTarget = device.CreateTexture(&renderTargetDescriptor); in SetUp() 43 depthTexture = device.CreateTexture(&depthDescriptor); in SetUp()
|
/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
D | D3D12ResourceHeapTests.cpp | 64 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() 74 texture = device.CreateTexture(&descriptor); in TEST_P()
|
D | VulkanImageWrappingTestsDmaBuf.cpp | 280 wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); in TEST_P() 293 wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); in TEST_P() 451 wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor); in TEST_P() 492 wgpu::Texture copySrcTexture = secondDevice.CreateTexture(&defaultDescriptor); in TEST_P() 658 wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor); in TEST_P() 661 wgpu::Texture secondCopyDstTexture = device.CreateTexture(&defaultDescriptor); in TEST_P() 767 wgpu::Texture texD = device.CreateTexture(&defaultDescriptor); in TEST_P() 795 textures.push_back(device.CreateTexture(&descriptor)); in TEST_P()
|
D | VulkanImageWrappingTestsOpaqueFD.cpp | 355 wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); in TEST_P() 366 wgpu::Texture texture = device.CreateTexture(&defaultDescriptor); in TEST_P() 558 wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor); in TEST_P() 598 wgpu::Texture copySrcTexture = secondDevice.CreateTexture(&defaultDescriptor); in TEST_P() 764 wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor); in TEST_P() 767 wgpu::Texture secondCopyDstTexture = device.CreateTexture(&defaultDescriptor); in TEST_P() 884 wgpu::Texture texD = device.CreateTexture(&defaultDescriptor); in TEST_P() 919 textures.push_back(device.CreateTexture(&descriptor)); in TEST_P()
|
/third_party/EGL/extensions/ANGLE/ |
D | EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt | 77 parameter of the Direct3D9Ex CreateTexture function, or via the 79 the level argument to CreateTexture must be 1, and the dimensions
|
/third_party/skia/third_party/externals/angle2/extensions/ |
D | EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt | 77 parameter of the Direct3D9Ex CreateTexture function, or via the 79 the level argument to CreateTexture must be 1, and the dimensions
|
/third_party/skia/third_party/externals/egl-registry/extensions/ANGLE/ |
D | EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt | 77 parameter of the Direct3D9Ex CreateTexture function, or via the 79 the level argument to CreateTexture must be 1, and the dimensions
|
/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/ |
D | SubresourceTrackingPerf.cpp | 63 mMaterials = device.CreateTexture(&materialDesc); in SetUp() 69 mUploadTexture = device.CreateTexture(&uploadTexDesc); in SetUp()
|
/third_party/cef/libcef/browser/gpu/ |
D | external_texture_manager.h | 28 void* CreateTexture(GLuint texture_id,
|