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Searched refs:CubeMapFace (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dblit.c493 st_finalize_texture(ctx, ctx->pipe, srcAtt->Texture, srcAtt->CubeMapFace); in do_blit_framebuffer()
503 blit.src.box.z = srcAtt->Zoffset + srcAtt->CubeMapFace; in do_blit_framebuffer()
828 att->CubeMapFace); in blit_framebuffer()
847 att->CubeMapFace); in blit_framebuffer()
Dfbobject.c439 att->CubeMapFace, in render_texture()
445 rb->rtt_face = att->CubeMapFace; in render_texture()
512 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in driver_RenderTexture_is_safe()
560 texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in _mesa_update_texture_renderbuffer()
627 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); in set_texture_attachment()
902 texObj->Image[att->CubeMapFace][att->TextureLevel]; in gles_check_float_renderable()
951 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; in test_attachment_completeness()
3611 dst_att->CubeMapFace = src_att->CubeMapFace; in reuse_framebuffer_texture_attachment()
3963 fb->Attachment[BUFFER_STENCIL].CubeMapFace && in _mesa_framebuffer_texture()
3977 fb->Attachment[BUFFER_DEPTH].CubeMapFace && in _mesa_framebuffer_texture()
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Dframebuffer.c980 i, att->Texture->Name, att->TextureLevel, att->CubeMapFace, in _mesa_print_framebuffer()
Dmtypes.h2634 GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ member
Dteximage.c2711 att->CubeMapFace == face) { in check_rtt_cb()
/third_party/mesa3d/docs/relnotes/
D12.0.5.rst99 - mesa/fbobject: Update CubeMapFace when reusing textures
D13.0.3.rst130 - mesa/fbobject: Update CubeMapFace when reusing textures