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Searched refs:CullFlag (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c112 if (ctx->Polygon.CullFlag) { in st_update_rasterizer()
Dst_draw_hw_select.c750 state.face_culling_enabled = ctx->Polygon.CullFlag; in make_state_key()
/third_party/mesa3d/src/mesa/main/
Dpolygon.c367 ctx->Polygon.CullFlag = GL_FALSE; in _mesa_init_polygon()
Dattrib.c143 attr->CullFace = ctx->Polygon.CullFlag; in _mesa_PushAttrib()
360 TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); in pop_enable_group()
967 TEST_AND_UPDATE(ctx->Polygon.CullFlag, attr->Polygon.CullFlag, GL_CULL_FACE); in _mesa_PopAttrib()
Denable.c496 if (ctx->Polygon.CullFlag == state) in _mesa_set_enable()
501 ctx->Polygon.CullFlag = state; in _mesa_set_enable()
1571 return ctx->Polygon.CullFlag; in _mesa_IsEnabled()
Dmtypes.h674 GLboolean CullFlag; /**< Culling on/off flag */ member