Searched refs:CullFlag (Results 1 – 6 of 6) sorted by relevance
112 if (ctx->Polygon.CullFlag) { in st_update_rasterizer()
750 state.face_culling_enabled = ctx->Polygon.CullFlag; in make_state_key()
367 ctx->Polygon.CullFlag = GL_FALSE; in _mesa_init_polygon()
143 attr->CullFace = ctx->Polygon.CullFlag; in _mesa_PushAttrib()360 TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); in pop_enable_group()967 TEST_AND_UPDATE(ctx->Polygon.CullFlag, attr->Polygon.CullFlag, GL_CULL_FACE); in _mesa_PopAttrib()
496 if (ctx->Polygon.CullFlag == state) in _mesa_set_enable()501 ctx->Polygon.CullFlag = state; in _mesa_set_enable()1571 return ctx->Polygon.CullFlag; in _mesa_IsEnabled()
674 GLboolean CullFlag; /**< Culling on/off flag */ member