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Searched refs:CurrentServerDispatch (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_bufferobj.c262 CALL_NamedBufferDataEXT(ctx->CurrentServerDispatch, in _mesa_unmarshal_BufferData()
265 CALL_NamedBufferData(ctx->CurrentServerDispatch, in _mesa_unmarshal_BufferData()
268 CALL_BufferData(ctx->CurrentServerDispatch, in _mesa_unmarshal_BufferData()
307 CALL_NamedBufferData(ctx->CurrentServerDispatch, in _mesa_marshal_BufferData_merged()
310 CALL_BufferData(ctx->CurrentServerDispatch, in _mesa_marshal_BufferData_merged()
382 CALL_NamedBufferSubDataEXT(ctx->CurrentServerDispatch, in _mesa_unmarshal_BufferSubData()
385 CALL_NamedBufferSubData(ctx->CurrentServerDispatch, in _mesa_unmarshal_BufferSubData()
388 CALL_BufferSubData(ctx->CurrentServerDispatch, in _mesa_unmarshal_BufferSubData()
450 CALL_NamedBufferSubData(ctx->CurrentServerDispatch, in _mesa_marshal_BufferSubData_merged()
453 CALL_BufferSubData(ctx->CurrentServerDispatch, in _mesa_marshal_BufferSubData_merged()
Dglthread_draw.c283 CALL_DrawArraysInstancedBaseInstance(ctx->CurrentServerDispatch, in _mesa_unmarshal_DrawArrays()
341 CALL_DrawArraysInstancedBaseInstance(ctx->CurrentServerDispatch, in _mesa_unmarshal_DrawArraysInstancedBaseInstance()
389 CALL_DrawArrays(ctx->CurrentServerDispatch, (mode, first, count)); in draw_arrays()
410 CALL_DrawArraysInstancedBaseInstance(ctx->CurrentServerDispatch, in draw_arrays()
451 CALL_MultiDrawArrays(ctx->CurrentServerDispatch, in _mesa_unmarshal_MultiDrawArrays()
559 CALL_MultiDrawArrays(ctx->CurrentServerDispatch, in _mesa_marshal_MultiDrawArrays()
597 CALL_DrawElementsInstancedBaseVertexBaseInstance(ctx->CurrentServerDispatch, in _mesa_unmarshal_DrawElementsInstancedARB()
629 CALL_DrawRangeElementsBaseVertex(ctx->CurrentServerDispatch, in _mesa_unmarshal_DrawRangeElementsBaseVertex()
721 CALL_DrawRangeElementsBaseVertex(ctx->CurrentServerDispatch, in _mesa_unmarshal_DrawElementsInstancedBaseVertexBaseInstance()
725 CALL_DrawElementsInstancedBaseVertexBaseInstance(ctx->CurrentServerDispatch, in _mesa_unmarshal_DrawElementsInstancedBaseVertexBaseInstance()
[all …]
Dglthread_list.c65 CALL_CallLists(ctx->CurrentServerDispatch, (count, GL_UNSIGNED_INT, lists)); in _mesa_unmarshal_CallList()
71 CALL_CallList(ctx->CurrentServerDispatch, (list)); in _mesa_unmarshal_CallList()
Drobustness.c105 ctx->CurrentServerDispatch = ctx->ContextLost; in _mesa_set_context_lost_dispatch()
106 _glapi_set_dispatch(ctx->CurrentServerDispatch); in _mesa_set_context_lost_dispatch()
Dglthread.c55 _glapi_set_dispatch(ctx->CurrentServerDispatch); in glthread_unmarshal_batch()
180 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch; in _mesa_glthread_destroy()
195 if (ctx->CurrentServerDispatch == ctx->ContextLost) { in _mesa_glthread_flush_batch()
Dglthread_shaderobj.c55 CALL_ShaderSource(ctx->CurrentServerDispatch, in _mesa_unmarshal_ShaderSource()
115 CALL_ShaderSource(ctx->CurrentServerDispatch, in _mesa_marshal_ShaderSource()
Ddraw.c1341 CALL_Begin(ctx->CurrentServerDispatch, (GL_QUADS)); in _mesa_Rectf()
1343 struct _glapi_table *dispatch = ctx->CurrentServerDispatch; in _mesa_Rectf()
1424 CALL_Begin(ctx->CurrentServerDispatch, (prim)); in _mesa_EvalMesh1()
1426 struct _glapi_table *dispatch = ctx->CurrentServerDispatch; in _mesa_EvalMesh1()
1465 CALL_Begin(ctx->CurrentServerDispatch, (GL_POINTS)); in _mesa_EvalMesh2()
1467 dispatch = ctx->CurrentServerDispatch; in _mesa_EvalMesh2()
1477 CALL_Begin(ctx->CurrentServerDispatch, (GL_LINE_STRIP)); in _mesa_EvalMesh2()
1479 dispatch = ctx->CurrentServerDispatch; in _mesa_EvalMesh2()
1486 CALL_Begin(ctx->CurrentServerDispatch, (GL_LINE_STRIP)); in _mesa_EvalMesh2()
1488 dispatch = ctx->CurrentServerDispatch; in _mesa_EvalMesh2()
[all …]
Dglthread_get.c128 CALL_GetIntegerv(ctx->CurrentServerDispatch, (pname, p)); in _mesa_marshal_GetIntegerv()
Dapi_arrayelt.c86 return ctx->CurrentServerDispatch; in get_dispatch()
1490 CALL_PrimitiveRestartNV(ctx->CurrentServerDispatch, ()); in _mesa_ArrayElement()
Dcontext.c1039 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch = ctx->OutsideBeginEnd; in _mesa_initialize_context()
Ddlist.c13514 ctx->CurrentServerDispatch = ctx->Save; in _mesa_NewList()
13515 _glapi_set_dispatch(ctx->CurrentServerDispatch); in _mesa_NewList()
13517 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch; in _mesa_NewList()
13726 ctx->CurrentServerDispatch = ctx->Exec; in _mesa_EndList()
13727 _glapi_set_dispatch(ctx->CurrentServerDispatch); in _mesa_EndList()
13729 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch; in _mesa_EndList()
13768 ctx->CurrentServerDispatch = ctx->Save; in _mesa_CallList()
13769 _glapi_set_dispatch(ctx->CurrentServerDispatch); in _mesa_CallList()
13771 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch; in _mesa_CallList()
13954 ctx->CurrentServerDispatch = ctx->Save; in _mesa_CallLists()
[all …]
Dmtypes.h3307 struct _glapi_table *CurrentServerDispatch; member
/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c164 CALL_Vertex4fv(ctx->CurrentServerDispatch, ( vertex )); in vbo_exec_do_EvalCoord1f()
166 CALL_Vertex3fv(ctx->CurrentServerDispatch, ( vertex )); in vbo_exec_do_EvalCoord1f()
245 CALL_Vertex4fv(ctx->CurrentServerDispatch, ( vertex )); in vbo_exec_do_EvalCoord2f()
247 CALL_Vertex3fv(ctx->CurrentServerDispatch, ( vertex )); in vbo_exec_do_EvalCoord2f()
Dvbo_exec_api.c858 if (ctx->CurrentServerDispatch == ctx->OutsideBeginEnd) in _mesa_Begin()
859 ctx->CurrentServerDispatch = ctx->Exec; in _mesa_Begin()
861 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch = ctx->Exec; in _mesa_Begin()
918 if (ctx->CurrentServerDispatch == ctx->BeginEnd || in _mesa_End()
919 ctx->CurrentServerDispatch == ctx->HWSelectModeBeginEnd) { in _mesa_End()
920 ctx->CurrentServerDispatch = ctx->Exec; in _mesa_End()
924 ctx->CurrentClientDispatch = ctx->CurrentServerDispatch = ctx->Exec; in _mesa_End()
Dvbo_save_api.c1607 CALL_End(ctx->CurrentServerDispatch, ()); in _save_PrimitiveRestartNV()
1622 struct _glapi_table *dispatch = ctx->CurrentServerDispatch; in save_Rectf()
1700 CALL_End(ctx->CurrentServerDispatch, ()); in save_DrawArrays()
1759 CALL_PrimitiveRestartNV(ctx->CurrentServerDispatch, ()); in array_element()
1829 CALL_End(ctx->CurrentServerDispatch, ()); in save_DrawElementsBaseVertex()
1883 struct _glapi_table *dispatch = ctx->CurrentServerDispatch; in save_MultiDrawElementsEXT()
1908 struct _glapi_table *dispatch = ctx->CurrentServerDispatch; in save_MultiDrawElementsBaseVertex()
/third_party/mesa3d/docs/relnotes/
D22.2.0.rst5072 - mesa: set CurrentServerDispatch too when glBegin/End