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Searched refs:D3D12_DEBUG_DEBUG_LAYER (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_debug.h39 #define D3D12_DEBUG_DEBUG_LAYER (1 << 6) macro
Dd3d12_dxgi_screen.cpp59 if (d3d12_debug & D3D12_DEBUG_DEBUG_LAYER) in get_dxgi_factory()
Dd3d12_screen.cpp66 { "debuglayer", D3D12_DEBUG_DEBUG_LAYER, "Enable debug layer" },
1178 if (d3d12_debug & D3D12_DEBUG_DEBUG_LAYER) in d3d12_init_screen()