Searched refs:D3D12_DEBUG_RESOURCE (Results 1 – 3 of 3) sorted by relevance
38 #define D3D12_DEBUG_RESOURCE (1 << 5) macro
360 if (D3D12_DEBUG_RESOURCE & d3d12_debug) { in d3d12_resource_create_or_place()1045 if (D3D12_DEBUG_RESOURCE & d3d12_debug) { in transfer_buf_to_image_part()1152 if (D3D12_DEBUG_RESOURCE & d3d12_debug) { in transfer_image_to_buf()
65 { "res", D3D12_DEBUG_RESOURCE, "Debug resources" },