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Searched refs:D3D12_DEBUG_RESOURCE (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_debug.h38 #define D3D12_DEBUG_RESOURCE (1 << 5) macro
Dd3d12_resource.cpp360 if (D3D12_DEBUG_RESOURCE & d3d12_debug) { in d3d12_resource_create_or_place()
1045 if (D3D12_DEBUG_RESOURCE & d3d12_debug) { in transfer_buf_to_image_part()
1152 if (D3D12_DEBUG_RESOURCE & d3d12_debug) { in transfer_image_to_buf()
Dd3d12_screen.cpp65 { "res", D3D12_DEBUG_RESOURCE, "Debug resources" },