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Searched refs:D3D12_SHADER_DIRTY_ALL (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h86 #define D3D12_SHADER_DIRTY_ALL (D3D12_SHADER_DIRTY_CONSTBUF | D3D12_SHADER_DIRTY_SAMPLER_VIEWS | \ macro
Dd3d12_draw.cpp1027 ctx->shader_dirty[i] |= D3D12_SHADER_DIRTY_ALL; in d3d12_draw_vbo()
1331 ctx->shader_dirty[PIPE_SHADER_COMPUTE] |= D3D12_SHADER_DIRTY_ALL; in d3d12_launch_grid()