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Searched refs:DEBUG_CS (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/intel/dev/
Dintel_debug.c70 { "cs", DEBUG_CS },
91 DEBUG_TES | DEBUG_GS | DEBUG_CS |
109 [MESA_SHADER_COMPUTE] = DEBUG_CS, in intel_debug_flag_for_shader_stage()
110 [MESA_SHADER_KERNEL] = DEBUG_CS, in intel_debug_flag_for_shader_stage()
Dintel_debug.h72 #define DEBUG_CS (1ull << 24) macro
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h47 #define DEBUG_CS 0x10000 macro
Dlp_state_cs.c548 if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) { in llvmpipe_remove_cs_shader_variant()
803 if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) { in generate_variant()
863 if (LP_DEBUG & DEBUG_CS) { in llvmpipe_update_cs()
Dlp_screen.c79 { "cs", DEBUG_CS, NULL },
/third_party/mesa3d/src/intel/compiler/
Dbrw_kernel.c312 if (INTEL_DEBUG(DEBUG_CS)) { in brw_kernel_from_spirv()
412 if (INTEL_DEBUG(DEBUG_CS)) { in brw_kernel_from_spirv()
Dbrw_fs.cpp7776 INTEL_DEBUG(params->debug_flag ? params->debug_flag : DEBUG_CS); in brw_compile_cs()