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Searched refs:DEBUG_NO_FASTPATH (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_debug.h50 #define DEBUG_NO_FASTPATH 0x80000 macro
Dlp_state_fs_fastpath.c200 if (LP_DEBUG & DEBUG_NO_FASTPATH) in llvmpipe_fs_variant_fastpath()
Dlp_screen.c74 { "no_fastpath", DEBUG_NO_FASTPATH, NULL },
Dlp_rast.c994 if (LP_DEBUG & DEBUG_NO_FASTPATH) { in rasterize_bin()