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Searched refs:DIRTY_BIT_CLEAR_DEPTH (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1755 mLocalDirtyBits.set(gl::State::DIRTY_BIT_CLEAR_DEPTH); in setClearDepth()
1956 case gl::State::DIRTY_BIT_CLEAR_DEPTH: in syncState()
2699 mLocalDirtyBits.set(gl::State::DIRTY_BIT_CLEAR_DEPTH); in syncFromNativeContext()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h646 DIRTY_BIT_CLEAR_DEPTH, enumerator
DState.cpp763 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH); in setDepthClearValue()
DContext.cpp610 mClearDirtyBits.set(State::DIRTY_BIT_CLEAR_DEPTH); in initializeDefaultResources()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp685 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_CLEAR_DEPTH);
3865 case gl::State::DIRTY_BIT_CLEAR_DEPTH: in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.mm1036 case gl::State::DIRTY_BIT_CLEAR_DEPTH: