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Searched refs:DRM_IOCTL_V3D_GET_BO_OFFSET (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/include/drm-uapi/
Dv3d_drm.h50 #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct… macro
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_bufmgr.c356 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_BO_OFFSET, &get); in v3d_bo_open_handle()
/third_party/mesa3d/src/broadcom/simulator/
Dv3d_simulator.c787 case DRM_IOCTL_V3D_GET_BO_OFFSET: in v3d_simulator_ioctl()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_device.c2163 ret = v3dv_ioctl(render_fd, DRM_IOCTL_V3D_GET_BO_OFFSET, &get_offset); in device_import_bo()