Searched refs:DRM_IOCTL_V3D_GET_BO_OFFSET (Results 1 – 4 of 4) sorted by relevance
50 #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct… macro
356 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_BO_OFFSET, &get); in v3d_bo_open_handle()
787 case DRM_IOCTL_V3D_GET_BO_OFFSET: in v3d_simulator_ioctl()
2163 ret = v3dv_ioctl(render_fd, DRM_IOCTL_V3D_GET_BO_OFFSET, &get_offset); in device_import_bo()