/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_format.c | 146 MAP_FORMAT2(DXT1, RGB, BC1, UNORM) \ 147 MAP_FORMAT2(DXT1, RGBA, BC1, UNORM) \ 151 MAP_FORMAT2(DXT1, SRGB, BC1, UNORM_SRGB) \ 152 MAP_FORMAT2(DXT1, SRGBA, BC1, UNORM_SRGB) \
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_format.c | 233 _(DXT1_RGB , DXT1 , 0, C, C, C, 1, 2, 1, 0, x, NONE, ____), 234 _(DXT1_SRGB , DXT1 , 0, C, C, C, 1, 2, 1, 0, x, SRGB, ____), 235 _(DXT1_RGBA , DXT1 , 0, C, C, C, C, 2, 1, 0, 3, NONE, ____), 236 _(DXT1_SRGBA , DXT1 , 0, C, C, C, C, 2, 1, 0, 3, SRGB, ____),
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/third_party/openGLES/extensions/EXT/ |
D | EXT_texture_compression_dxt1.txt | 50 are widely supported and used by applications. The DXT1 format is 66 texture formats to DXT1 and restrict supported operations to those 89 functions that support the S3TC DXT1 texture formats. No other S3TC 123 Since DXT1 images are easily edited along 4x4 texel boundaries, 135 OpenGL 1.3 Specification do not apply to S3TC DXT1 texture formats, 196 S3TC DXT1 Compressed Texture Image Formats
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D | EXT_texture_compression_s3tc.txt | 64 This extension supports DXT1, DXT3, and DXT5 texture compression formats. 65 For the DXT1 image format, this specification supports an RGB-only mode 91 and DXT5 are both nominally RGBA (and DXT1 with the 1-bit alpha is 99 (4) A pre-compressed image with a DXT1 format can be used as either an 109 (5) Is the encoding of the RGB components for DXT1 formats correct in this 113 RESOLVED: Yes. The specification for the DXT1 format initially 130 for DXT3 and DXT5 are decoded as described by the DXT1 format. 435 ETC2/EAC/DXT1/DXT3/DXT5 formats defined in appendix C, or additional 441 If internalformat is one of the ETC2/EAC/DXT1/DXT3/DXT5 formats described 443 ETC2/EAC/DXT1/DXT3/DXT5 compressed texture image encodings (see appendix [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_texture_compression_dxt1.txt | 50 are widely supported and used by applications. The DXT1 format is 66 texture formats to DXT1 and restrict supported operations to those 89 functions that support the S3TC DXT1 texture formats. No other S3TC 123 Since DXT1 images are easily edited along 4x4 texel boundaries, 135 OpenGL 1.3 Specification do not apply to S3TC DXT1 texture formats, 196 S3TC DXT1 Compressed Texture Image Formats
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D | EXT_texture_compression_s3tc.txt | 64 This extension supports DXT1, DXT3, and DXT5 texture compression formats. 65 For the DXT1 image format, this specification supports an RGB-only mode 91 and DXT5 are both nominally RGBA (and DXT1 with the 1-bit alpha is 99 (4) A pre-compressed image with a DXT1 format can be used as either an 109 (5) Is the encoding of the RGB components for DXT1 formats correct in this 113 RESOLVED: Yes. The specification for the DXT1 format initially 130 for DXT3 and DXT5 are decoded as described by the DXT1 format. 435 ETC2/EAC/DXT1/DXT3/DXT5 formats defined in appendix C, or additional 441 If internalformat is one of the ETC2/EAC/DXT1/DXT3/DXT5 formats described 443 ETC2/EAC/DXT1/DXT3/DXT5 compressed texture image encodings (see appendix [all …]
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/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_format.c | 282 _T(DXT1_RGB, DXT1, NONE, WZYX), 283 _T(DXT1_SRGB, DXT1, NONE, WZYX), 284 _T(DXT1_RGBA, DXT1, NONE, WZYX), 285 _T(DXT1_SRGBA, DXT1, NONE, WZYX),
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/third_party/mesa3d/src/freedreno/fdl/ |
D | fd6_format_table.c | 309 _T_(DXT1_RGB, DXT1, WZYX), 310 _T_(DXT1_SRGB, DXT1, WZYX), 311 _T_(DXT1_RGBA, DXT1, WZYX), 312 _T_(DXT1_SRGBA, DXT1, WZYX),
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/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_format.c | 291 _T(DXT1_RGB, DXT1, NONE, WZYX), 292 _T(DXT1_SRGB, DXT1, NONE, WZYX), 293 _T(DXT1_RGBA, DXT1, NONE, WZYX), 294 _T(DXT1_SRGBA, DXT1, NONE, WZYX),
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/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_format.c | 293 _T(DXT1_RGB, DXT1, NONE, WZYX), 294 _T(DXT1_SRGB, DXT1, NONE, WZYX), 295 _T(DXT1_RGBA, DXT1, NONE, WZYX), 296 _T(DXT1_SRGBA, DXT1, NONE, WZYX),
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_format.c | 227 _T(DXT1_RGB, DXT1, NONE), 228 _T(DXT1_RGBA, DXT1, NONE),
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/third_party/mesa3d/docs/gallium/ |
D | format.rst | 44 Compressed formats are named first by the compression format string (``DXT1``,
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/third_party/mesa3d/docs/relnotes/ |
D | 17.0.7.rst | 98 - i965/formats: Update the three-channel DXT1 mappings
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D | 17.1.1.rst | 114 - i965/formats: Update the three-channel DXT1 mappings
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_formats.c | 221 F3(A, DXT1_RGB, NONE, R, G, B, xx, UNORM, DXT1, T), 222 F3(A, DXT1_SRGB, NONE, R, G, B, xx, UNORM, DXT1, T), 223 C4(A, DXT1_RGBA, NONE, R, G, B, A, UNORM, DXT1, T), 224 C4(A, DXT1_SRGBA, NONE, R, G, B, A, UNORM, DXT1, T),
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/third_party/skia/third_party/externals/opengl-registry/extensions/ANGLE/ |
D | ANGLE_texture_compression_dxt.txt | 162 - Added DXT1 formats and documented multiple of 4 restriction.
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/third_party/openGLES/extensions/ANGLE/ |
D | ANGLE_texture_compression_dxt.txt | 162 - Added DXT1 formats and documented multiple of 4 restriction.
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/third_party/skia/third_party/externals/angle2/extensions/ |
D | ANGLE_texture_compression_dxt.txt | 162 - Added DXT1 formats and documented multiple of 4 restriction.
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/third_party/openGLES/extensions/NV/ |
D | NV_texture_compression_s3tc.txt | 41 formats, including DXT1, DXT3, and DXT5. For the DXT1 format,
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D | NV_texture_compression_s3tc_update.txt | 168 Added note about DXT1 alpha encoding.
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_texture_compression_s3tc.txt | 41 formats, including DXT1, DXT3, and DXT5. For the DXT1 format,
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D | NV_texture_compression_s3tc_update.txt | 168 Added note about DXT1 alpha encoding.
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_compressed_texture_pixel_storage.txt | 290 describe the actual format (e.g., DXT1 using 4x4 64-bit blocks). 300 For example, let's say we specified a 16x16 DXT1 image. That would
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/third_party/openGLES/extensions/ARB/ |
D | ARB_compressed_texture_pixel_storage.txt | 300 describe the actual format (e.g., DXT1 using 4x4 64-bit blocks). 310 For example, let's say we specified a 16x16 DXT1 image. That would
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Surface.hpp | 367 struct DXT1 struct in sw::Surface
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