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Searched refs:DataTypes (Results 1 – 24 of 24) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fFboTestUtil.hpp47 struct DataTypes struct
50 DataTypes& operator<< (glu::DataType type) { vec.push_back(type); return *this; } in operator <<() argument
58 …Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outSc…
Des31fFboColorbufferTests.cpp135 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFm… in render()
228 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
Des31fFboTestUtil.cpp116 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, … in genTexture2DShaderDecl()
150 Texture2DShader::Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const Ve… in Texture2DShader()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboTestUtil.hpp47 struct DataTypes struct
50 DataTypes& operator<< (glu::DataType type) { vec.push_back(type); return *this; } in operator <<() argument
88 …Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outSc…
Des3fFboColorbufferTests.cpp230 …Texture2DShader texToFbo0Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
231 …Texture2DShader texToFbo1Shader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
232 …Texture2DShader multiTexShader (DataTypes() << glu::getSampler2DType(texFmt0) << glu::getSampler… in render()
366 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
495 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texF… in render()
621 …Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFm… in render()
749 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
839 …Texture2DShader fboBlitShader (DataTypes() << glu::getSampler2DType(fboFormat), getFragmentOut… in render()
Des3fFboRenderTest.cpp538 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render()
539 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
622 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
825 Texture2DShader shader(DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
861 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
1120 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render()
1121 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
1276 Texture2DShader texToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, fboOutputType); in render()
1277 Texture2DShader texFromFboShader (DataTypes() << fboSamplerType, glu::TYPE_FLOAT_VEC4); in render()
Des3fFboInvalidateTests.cpp218 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
366 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
640 Texture2DShader texShader(DataTypes() << glu::getSampler2DType(colorFmt), glu::TYPE_FLOAT_VEC4); in render()
652 …Texture2DShader texShader(DataTypes() << glu::getSampler2DType(depthStencilFmt), glu::TYPE_FLOAT_V… in render()
1012 Texture2DShader texShader(DataTypes() << glu::getSampler2DType(colorFmt), glu::TYPE_FLOAT_VEC4); in render()
1024 …Texture2DShader texShader(DataTypes() << glu::getSampler2DType(depthStencilFmt), glu::TYPE_FLOAT_V… in render()
Des3fFramebufferBlitTests.cpp76 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
485 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
635 …Texture2DShader texShader (DataTypes() << glu::getSampler2DType(colorFormat), glu::TYPE_FLOAT_V… in render()
797 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
Des3fFboDepthbufferTests.cpp73 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4); in render()
Des3fFboTestUtil.cpp273 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, … in genTexture2DShaderDecl()
307 Texture2DShader::Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const Ve… in Texture2DShader()
Des3fTextureSpecificationTests.cpp281 Texture2DShader shader (DataTypes() << glu::getSampler2DType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/
DCMakeLists.txt19 "build/Android/include/llvm/Support/DataTypes.h"
23 "build/Fuchsia/include/llvm/Support/DataTypes.h"
27 "build/Linux/include/llvm/Support/DataTypes.h"
31 "build/MacOS/include/llvm/Support/DataTypes.h"
35 "build/Windows/include/llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/
Dmodule.modulemap.build3 header "Support/DataTypes.h"
Dmodule.install.modulemap25 header "Support/DataTypes.h"
Dmodule.modulemap409 header "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/Windows/
DMemory.inc14 #include "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
DInstrProfiling.cpp821 Type *DataTypes[] = { in getOrCreateRegionCounters() local
825 auto *DataTy = StructType::get(Ctx, makeArrayRef(DataTypes)); in getOrCreateRegionCounters()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/Unix/
DMemory.inc15 #include "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/lib/Support/Unix/
DMemory.inc15 #include "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ProfileData/
DInstrProfData.inc39 * Type *DataTypes[] = {
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/PowerPC/
DPPCGenDisassemblerTables.inc11 #include "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/Mips/
DMipsGenDisassemblerTables.inc11 #include "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/ARM/
DARMGenDisassemblerTables.inc11 #include "llvm/Support/DataTypes.h"
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/AArch64/
DAArch64GenDisassemblerTables.inc11 #include "llvm/Support/DataTypes.h"