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Searched refs:DeclaredColorOutputName (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp31 fbFetchColorName = DeclaredColorOutputName(); in dstColor()
53 fCustomColorOutput = &fOutputs.emplace_back(DeclaredColorOutputName(), kHalf4_GrSLType, in enableCustomOutput()
79 return DeclaredColorOutputName(); in getPrimaryColorOutputName()
DGrGLSLFragmentShaderBuilder.h116 static const char* DeclaredColorOutputName() { return "sk_FragColor"; } in DeclaredColorOutputName() function
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp491 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in bindProgramResourceLocations()
620 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName())); in PrecompileProgram()