Searched refs:DecorateVariable (Results 1 – 3 of 3) sorted by relevance
43 class DecorateVariable final : angle::NonCopyable46 explicit DecorateVariable(const std::string &str) : mName(str) {} in DecorateVariable() function53 inline std::ostream &operator<<(std::ostream &o, const DecorateVariable &dv)
214 structStream << " " << DecorateVariable(shaderAttribute.name) << " : "; in generateVertexShaderForInputLayout()233 initStream << " " << DecorateVariable(shaderAttribute.name) << " = "; in generateVertexShaderForInputLayout()245 initStream << "input." << DecorateVariable(shaderAttribute.name); in generateVertexShaderForInputLayout()625 vertexGenerateOutput << DecorateVariable(packedVarying.frontVarying.parentStructName) in generateShaderLinkHLSL()629 vertexGenerateOutput << DecorateVariable(varying.name); in generateShaderLinkHLSL()839 pixelPrologue << DecorateVariable(packedVarying.backVarying.parentStructName) << "."; in generateShaderLinkHLSL()842 pixelPrologue << DecorateVariable(varying.name); in generateShaderLinkHLSL()1206 outStream << "transpose(input." << DecorateVariable(shaderAttrib.name) << ")"; in GenerateAttributeConversionHLSL()1220 << DecorateVariable(shaderAttrib.name) << ")"; in GenerateAttributeConversionHLSL()1225 outStream << "input." << DecorateVariable(shaderAttrib.name); in GenerateAttributeConversionHLSL()
786 out << "static const uint " << DecorateVariable(uniform.name) in OutputHLSLImage2DUniformGroup()