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Searched refs:DepthStencilbuffer (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.cpp560 DepthStencilbuffer::DepthStencilbuffer(egl::Image *depthStencil) : mDepthStencil(depthStencil) in DepthStencilbuffer() function in es2::DepthStencilbuffer
573 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei sample… in DepthStencilbuffer() function in es2::DepthStencilbuffer
600 DepthStencilbuffer::~DepthStencilbuffer() in ~DepthStencilbuffer()
610 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget()
622 egl::Image *DepthStencilbuffer::createSharedImage() in createSharedImage()
633 bool DepthStencilbuffer::isShared() const in isShared()
638 Depthbuffer::Depthbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Depthbuffer()
642 …r(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, heigh… in Depthbuffer()
650 Stencilbuffer::Stencilbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Stencilbuffer()
654 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, he… in Stencilbuffer()
DRenderbuffer.h37 class DepthStencilbuffer; variable
259 class DepthStencilbuffer : public RenderbufferStorage
262 explicit DepthStencilbuffer(egl::Image *depthStencil);
263 DepthStencilbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples);
265 ~DepthStencilbuffer();
275 class Depthbuffer : public DepthStencilbuffer
284 class Stencilbuffer : public DepthStencilbuffer
DFramebuffer.h33 class DepthStencilbuffer; variable
117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DFramebuffer.cpp700 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
DContext.h65 class DepthStencilbuffer; variable
DContext.cpp295 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(depthStencil); in makeCurrent()
DlibGLESv2.cpp4220 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in RenderbufferStorageMultisample()