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Searched refs:DirtyBits (Results 1 – 25 of 75) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.h283 const gl::State::DirtyBits &dirtyBits,
284 const gl::State::DirtyBits &bitMask,
721 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable
724 ContextVk::*)(DirtyBits::Iterator *dirtyBitsIterator, DirtyBits dirtyBitMask);
785 DirtyBits dirtyBitMask);
795 DirtyBits dirtyBitMask,
865 angle::Result handleDirtyGraphicsMemoryBarrier(DirtyBits::Iterator *dirtyBitsIterator,
866 DirtyBits dirtyBitMask);
867 angle::Result handleDirtyGraphicsEventLog(DirtyBits::Iterator *dirtyBitsIterator,
868 DirtyBits dirtyBitMask);
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DContextVk.cpp464 constexpr ContextVk::DirtyBits ContextVk::kIndexAndVertexDirtyBits;
465 constexpr ContextVk::DirtyBits ContextVk::kPipelineDescAndBindingDirtyBits;
466 constexpr ContextVk::DirtyBits ContextVk::kTexturesAndDescSetDirtyBits;
467 constexpr ContextVk::DirtyBits ContextVk::kResourcesAndDescSetDirtyBits;
468 constexpr ContextVk::DirtyBits ContextVk::kXfbBuffersAndDescSetDirtyBits;
469 constexpr ContextVk::DirtyBits ContextVk::kDriverUniformsAndBindingDirtyBits;
598 DirtyBits{DIRTY_BIT_RENDER_PASS, DIRTY_BIT_PIPELINE_BINDING,
609 DirtyBits{DIRTY_BIT_PIPELINE_BINDING, DIRTY_BIT_TEXTURES, DIRTY_BIT_SHADER_RESOURCES,
966 DirtyBits dirtyBitMask) in setupDraw()
1010 DirtyBits dirtyBits = mGraphicsDirtyBits & dirtyBitMask; in setupDraw()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.h43 void syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits);
158 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable
168 DirtyBits mBlendStateDirtyBits;
173 DirtyBits mRasterizerStateDirtyBits;
181 DirtyBits mDepthStencilStateDirtyBits;
187 DirtyBits mScissorStateDirtyBits;
207 DirtyBits mDirtyBits;
DVertexArray9.h27 const gl::VertexArray::DirtyBits &dirtyBits,
40 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
DFramebuffer9.h43 const gl::Framebuffer::DirtyBits &dirtyBits,
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.h640 angle::Result syncState(const State::DirtyBits &bitMask,
644 angle::Result syncDirtyBits(const State::DirtyBits &bitMask, Command command);
761 State::DirtyBits mAllDirtyBits;
762 State::DirtyBits mTexImageDirtyBits;
764 State::DirtyBits mReadPixelsDirtyBits;
766 State::DirtyBits mClearDirtyBits;
768 State::DirtyBits mBlitDirtyBits;
770 State::DirtyBits mComputeDirtyBits;
772 State::DirtyBits mCopyImageDirtyBits;
774 State::DirtyBits mInvalidateDirtyBits;
DContext.inl.h90 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits()
96 ANGLE_INLINE angle::Result Context::syncDirtyBits(const State::DirtyBits &bitMask, Command command) in syncDirtyBits()
98 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits()
DVertexArray.h181 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable
368 DirtyBits mDirtyBits;
371 Optional<DirtyBits> mDirtyBitsGuard;
DVertexArray_unittest.cpp21 VertexArray::DirtyBits dirtyBits; in TEST()
DGLES1State.h258 using DirtyBits = angle::BitSet<DIRTY_GLES1_MAX>; variable
259 DirtyBits mDirtyBits;
DTexture.h622 using DirtyBits = angle::BitSet<DIRTY_BIT_COUNT>; variable
628 static constexpr DirtyBits kBoundAsAttachment = DirtyBits({DIRTY_BIT_BOUND_AS_ATTACHMENT}); in hasAnyDirtyBitExcludingBoundAsAttachmentBit()
666 DirtyBits mDirtyBits;
DFramebuffer.h401 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable
509 mutable DirtyBits mDirtyBits;
514 mutable Optional<DirtyBits> mDirtyBitsGuard;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DVertexArrayImpl.h39 const gl::VertexArray::DirtyBits &dirtyBits,
59 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
DRenderTargetCache.h32 const gl::Framebuffer::DirtyBits &dirtyBits);
71 const gl::Framebuffer::DirtyBits &dirtyBits) in update()
DProgramImpl.h160 const gl::Program::DirtyBits &dirtyBits);
167 const gl::Program::DirtyBits &dirtyBits) in syncState()
DContextImpl.h199 const gl::State::DirtyBits &dirtyBits,
200 const gl::State::DirtyBits &bitMask,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h193 const gl::State::DirtyBits &dirtyBits,
477 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable
482 DirtyBits mInternalDirtyBits;
483 DirtyBits mGraphicsDirtyBitsMask;
484 DirtyBits mComputeDirtyBitsMask;
DProgram11.h24 const gl::Program::DirtyBits &dirtyBits) override;
DProgram11.cpp24 const gl::Program::DirtyBits &dirtyBits) in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DVertexArrayNULL.h24 const gl::VertexArray::DirtyBits &dirtyBits,
DVertexArrayNULL.cpp20 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
DContextNULL.h188 const gl::State::DirtyBits &dirtyBits,
189 const gl::State::DirtyBits &bitMask,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DTextureGL.h196 const gl::Texture::DirtyBits &dirtyBits,
278 gl::Texture::DirtyBits mLocalDirtyBits;
283 gl::Texture::DirtyBits mAllModifiedDirtyBits;
DStateManagerGL.h272 const gl::State::DirtyBits &glDirtyBits,
273 const gl::State::DirtyBits &bitMask);
516 gl::State::DirtyBits mLocalDirtyBits;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.h188 const gl::State::DirtyBits &dirtyBits,
189 const gl::State::DirtyBits &bitMask,
546 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable
549 DirtyBits mDirtyBits;

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