/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ContextVk.h | 283 const gl::State::DirtyBits &dirtyBits, 284 const gl::State::DirtyBits &bitMask, 721 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 724 ContextVk::*)(DirtyBits::Iterator *dirtyBitsIterator, DirtyBits dirtyBitMask); 785 DirtyBits dirtyBitMask); 795 DirtyBits dirtyBitMask, 865 angle::Result handleDirtyGraphicsMemoryBarrier(DirtyBits::Iterator *dirtyBitsIterator, 866 DirtyBits dirtyBitMask); 867 angle::Result handleDirtyGraphicsEventLog(DirtyBits::Iterator *dirtyBitsIterator, 868 DirtyBits dirtyBitMask); [all …]
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D | ContextVk.cpp | 464 constexpr ContextVk::DirtyBits ContextVk::kIndexAndVertexDirtyBits; 465 constexpr ContextVk::DirtyBits ContextVk::kPipelineDescAndBindingDirtyBits; 466 constexpr ContextVk::DirtyBits ContextVk::kTexturesAndDescSetDirtyBits; 467 constexpr ContextVk::DirtyBits ContextVk::kResourcesAndDescSetDirtyBits; 468 constexpr ContextVk::DirtyBits ContextVk::kXfbBuffersAndDescSetDirtyBits; 469 constexpr ContextVk::DirtyBits ContextVk::kDriverUniformsAndBindingDirtyBits; 598 DirtyBits{DIRTY_BIT_RENDER_PASS, DIRTY_BIT_PIPELINE_BINDING, 609 DirtyBits{DIRTY_BIT_PIPELINE_BINDING, DIRTY_BIT_TEXTURES, DIRTY_BIT_SHADER_RESOURCES, 966 DirtyBits dirtyBitMask) in setupDraw() 1010 DirtyBits dirtyBits = mGraphicsDirtyBits & dirtyBitMask; in setupDraw() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.h | 43 void syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits); 158 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 168 DirtyBits mBlendStateDirtyBits; 173 DirtyBits mRasterizerStateDirtyBits; 181 DirtyBits mDepthStencilStateDirtyBits; 187 DirtyBits mScissorStateDirtyBits; 207 DirtyBits mDirtyBits;
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D | VertexArray9.h | 27 const gl::VertexArray::DirtyBits &dirtyBits, 40 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
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D | Framebuffer9.h | 43 const gl::Framebuffer::DirtyBits &dirtyBits,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context.h | 640 angle::Result syncState(const State::DirtyBits &bitMask, 644 angle::Result syncDirtyBits(const State::DirtyBits &bitMask, Command command); 761 State::DirtyBits mAllDirtyBits; 762 State::DirtyBits mTexImageDirtyBits; 764 State::DirtyBits mReadPixelsDirtyBits; 766 State::DirtyBits mClearDirtyBits; 768 State::DirtyBits mBlitDirtyBits; 770 State::DirtyBits mComputeDirtyBits; 772 State::DirtyBits mCopyImageDirtyBits; 774 State::DirtyBits mInvalidateDirtyBits;
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D | Context.inl.h | 90 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits() 96 ANGLE_INLINE angle::Result Context::syncDirtyBits(const State::DirtyBits &bitMask, Command command) in syncDirtyBits() 98 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits()
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D | VertexArray.h | 181 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 368 DirtyBits mDirtyBits; 371 Optional<DirtyBits> mDirtyBitsGuard;
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D | VertexArray_unittest.cpp | 21 VertexArray::DirtyBits dirtyBits; in TEST()
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D | GLES1State.h | 258 using DirtyBits = angle::BitSet<DIRTY_GLES1_MAX>; variable 259 DirtyBits mDirtyBits;
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D | Texture.h | 622 using DirtyBits = angle::BitSet<DIRTY_BIT_COUNT>; variable 628 static constexpr DirtyBits kBoundAsAttachment = DirtyBits({DIRTY_BIT_BOUND_AS_ATTACHMENT}); in hasAnyDirtyBitExcludingBoundAsAttachmentBit() 666 DirtyBits mDirtyBits;
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D | Framebuffer.h | 401 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 509 mutable DirtyBits mDirtyBits; 514 mutable Optional<DirtyBits> mDirtyBitsGuard;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | VertexArrayImpl.h | 39 const gl::VertexArray::DirtyBits &dirtyBits, 59 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
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D | RenderTargetCache.h | 32 const gl::Framebuffer::DirtyBits &dirtyBits); 71 const gl::Framebuffer::DirtyBits &dirtyBits) in update()
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D | ProgramImpl.h | 160 const gl::Program::DirtyBits &dirtyBits); 167 const gl::Program::DirtyBits &dirtyBits) in syncState()
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D | ContextImpl.h | 199 const gl::State::DirtyBits &dirtyBits, 200 const gl::State::DirtyBits &bitMask,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.h | 193 const gl::State::DirtyBits &dirtyBits, 477 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 482 DirtyBits mInternalDirtyBits; 483 DirtyBits mGraphicsDirtyBitsMask; 484 DirtyBits mComputeDirtyBitsMask;
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D | Program11.h | 24 const gl::Program::DirtyBits &dirtyBits) override;
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D | Program11.cpp | 24 const gl::Program::DirtyBits &dirtyBits) in syncState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | VertexArrayNULL.h | 24 const gl::VertexArray::DirtyBits &dirtyBits,
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D | VertexArrayNULL.cpp | 20 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
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D | ContextNULL.h | 188 const gl::State::DirtyBits &dirtyBits, 189 const gl::State::DirtyBits &bitMask,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 196 const gl::Texture::DirtyBits &dirtyBits, 278 gl::Texture::DirtyBits mLocalDirtyBits; 283 gl::Texture::DirtyBits mAllModifiedDirtyBits;
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D | StateManagerGL.h | 272 const gl::State::DirtyBits &glDirtyBits, 273 const gl::State::DirtyBits &bitMask); 516 gl::State::DirtyBits mLocalDirtyBits;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ContextMtl.h | 188 const gl::State::DirtyBits &dirtyBits, 189 const gl::State::DirtyBits &bitMask, 546 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 549 DirtyBits mDirtyBits;
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