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Searched refs:DispatchIndirect (Results 1 – 25 of 26) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/tests/unittests/native/
DCommandBufferEncodingTests.cpp105 pass.DispatchIndirect(indirectBuffer, 0); in TEST_F()
118 pass.DispatchIndirect(indirectBuffer, 4); in TEST_F()
135 pass.DispatchIndirect(indirectBuffer, 0); in TEST_F()
235 {Command::DispatchIndirect, ExpectDispatchIndirect}, in TEST_F()
248 {Command::DispatchIndirect, ExpectDispatchIndirect}, in TEST_F()
266 {Command::DispatchIndirect, ExpectDispatchIndirect}, in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DCommands.cpp75 case Command::DispatchIndirect: { in FreeCommands()
250 case Command::DispatchIndirect: in SkipCommand()
DCommands.h45 DispatchIndirect, enumerator
DComputePassEncoder.cpp352 allocator->Allocate<DispatchIndirectCmd>(Command::DispatchIndirect); in APIDispatchIndirect()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DComputeIndirectValidationTests.cpp57 pass.DispatchIndirect(indirectBuffer, indirectOffset); in TestIndirectOffset()
DResourceUsageTrackingTests.cpp1670 pass.DispatchIndirect(buffer, 0); in TEST_F()
1681 pass.DispatchIndirect(buffer, 0); in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPUComputePassEncoder.cpp50 enc_.DispatchIndirect(*indirectBuffer.As<GPUBuffer>(), indirectOffset); in dispatchIndirect()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DComputeDispatchTests.cpp162 pass.DispatchIndirect(indirectBuffer, indirectOffset); in IndirectTest()
DComputeStorageBufferBarrierTests.cpp401 pass.DispatchIndirect(buf, 0); in TEST_P()
DBufferZeroInitTests.cpp460 computePass.DispatchIndirect(indirectBuffer, indirectBufferOffset); in TestBufferZeroInitAsIndirectBufferForDispatchIndirect()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.cpp67 case CommandID::DispatchIndirect: in GetCommandString()
329 case CommandID::DispatchIndirect: in executeCommands()
DSecondaryCommandBuffer.h57 DispatchIndirect, enumerator
1154 initCommand<DispatchIndirectParams>(CommandID::DispatchIndirect); in dispatchIndirect()
DContextVk.cpp4728 gl::Buffer *glBuffer = getState().getTargetBuffer(gl::BufferBinding::DispatchIndirect); in dispatchComputeIndirect()
/third_party/skia/third_party/externals/angle2/src/common/
DPackedGLEnums_autogen.cpp119 return BufferBinding::DispatchIndirect; in FromGLenum()
153 case BufferBinding::DispatchIndirect: in ToGLenum()
193 case BufferBinding::DispatchIndirect: in operator <<()
DPackedGLEnums_autogen.h52 DispatchIndirect = 4, enumerator
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp783 context->getState().getTargetBuffer(gl::BufferBinding::DispatchIndirect); in updateDispatchIndirectBufferBinding()
787 bindBuffer(gl::BufferBinding::DispatchIndirect, bufferGL->getBufferID()); in updateDispatchIndirectBufferBinding()
2538 bindingType == gl::BufferBinding::DispatchIndirect || in validateState()
Drenderergl_utils.cpp2385 case gl::BufferBinding::DispatchIndirect: in GetBufferBindingQuery()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.cpp54 {BufferBinding::DispatchIndirect, State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING},
278 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(),
3015 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id().value; in getIntegerv()
DvalidationES31.cpp1538 Buffer *dispatchIndirectBuffer = state.getTargetBuffer(BufferBinding::DispatchIndirect); in ValidateDispatchComputeIndirect()
/third_party/mesa3d/src/amd/vulkan/layers/
Dradv_sqtt_layer.c483 EVENT_MARKER(DispatchIndirect, commandBuffer, buffer, offset); in sqtt_CmdDispatchIndirect()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DCommandBufferVk.cpp921 case Command::DispatchIndirect: { in RecordComputePass()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DCommandBufferGL.cpp915 case Command::DispatchIndirect: { in ExecuteComputePass()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DCommandBufferD3D12.cpp1094 case Command::DispatchIndirect: { in RecordComputePass()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp4077 auto *dispatchIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DispatchIndirect); in dispatchComputeIndirect()
4093 mDeviceContext->DispatchIndirect(buffer, static_cast<UINT>(indirect)); in dispatchComputeIndirect()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DCommandBufferMTL.mm1080 case Command::DispatchIndirect: {

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