/third_party/skia/third_party/externals/dawn/src/tests/unittests/native/ |
D | CommandBufferEncodingTests.cpp | 105 pass.DispatchIndirect(indirectBuffer, 0); in TEST_F() 118 pass.DispatchIndirect(indirectBuffer, 4); in TEST_F() 135 pass.DispatchIndirect(indirectBuffer, 0); in TEST_F() 235 {Command::DispatchIndirect, ExpectDispatchIndirect}, in TEST_F() 248 {Command::DispatchIndirect, ExpectDispatchIndirect}, in TEST_F() 266 {Command::DispatchIndirect, ExpectDispatchIndirect}, in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Commands.cpp | 75 case Command::DispatchIndirect: { in FreeCommands() 250 case Command::DispatchIndirect: in SkipCommand()
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D | Commands.h | 45 DispatchIndirect, enumerator
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D | ComputePassEncoder.cpp | 352 allocator->Allocate<DispatchIndirectCmd>(Command::DispatchIndirect); in APIDispatchIndirect()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | ComputeIndirectValidationTests.cpp | 57 pass.DispatchIndirect(indirectBuffer, indirectOffset); in TestIndirectOffset()
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D | ResourceUsageTrackingTests.cpp | 1670 pass.DispatchIndirect(buffer, 0); in TEST_F() 1681 pass.DispatchIndirect(buffer, 0); in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPUComputePassEncoder.cpp | 50 enc_.DispatchIndirect(*indirectBuffer.As<GPUBuffer>(), indirectOffset); in dispatchIndirect()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ComputeDispatchTests.cpp | 162 pass.DispatchIndirect(indirectBuffer, indirectOffset); in IndirectTest()
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D | ComputeStorageBufferBarrierTests.cpp | 401 pass.DispatchIndirect(buf, 0); in TEST_P()
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D | BufferZeroInitTests.cpp | 460 computePass.DispatchIndirect(indirectBuffer, indirectBufferOffset); in TestBufferZeroInitAsIndirectBufferForDispatchIndirect()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | SecondaryCommandBuffer.cpp | 67 case CommandID::DispatchIndirect: in GetCommandString() 329 case CommandID::DispatchIndirect: in executeCommands()
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D | SecondaryCommandBuffer.h | 57 DispatchIndirect, enumerator 1154 initCommand<DispatchIndirectParams>(CommandID::DispatchIndirect); in dispatchIndirect()
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D | ContextVk.cpp | 4728 gl::Buffer *glBuffer = getState().getTargetBuffer(gl::BufferBinding::DispatchIndirect); in dispatchComputeIndirect()
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/third_party/skia/third_party/externals/angle2/src/common/ |
D | PackedGLEnums_autogen.cpp | 119 return BufferBinding::DispatchIndirect; in FromGLenum() 153 case BufferBinding::DispatchIndirect: in ToGLenum() 193 case BufferBinding::DispatchIndirect: in operator <<()
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D | PackedGLEnums_autogen.h | 52 DispatchIndirect = 4, enumerator
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 783 context->getState().getTargetBuffer(gl::BufferBinding::DispatchIndirect); in updateDispatchIndirectBufferBinding() 787 bindBuffer(gl::BufferBinding::DispatchIndirect, bufferGL->getBufferID()); in updateDispatchIndirectBufferBinding() 2538 bindingType == gl::BufferBinding::DispatchIndirect || in validateState()
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D | renderergl_utils.cpp | 2385 case gl::BufferBinding::DispatchIndirect: in GetBufferBindingQuery()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | State.cpp | 54 {BufferBinding::DispatchIndirect, State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING}, 278 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(), 3015 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id().value; in getIntegerv()
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D | validationES31.cpp | 1538 Buffer *dispatchIndirectBuffer = state.getTargetBuffer(BufferBinding::DispatchIndirect); in ValidateDispatchComputeIndirect()
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/third_party/mesa3d/src/amd/vulkan/layers/ |
D | radv_sqtt_layer.c | 483 EVENT_MARKER(DispatchIndirect, commandBuffer, buffer, offset); in sqtt_CmdDispatchIndirect()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | CommandBufferVk.cpp | 921 case Command::DispatchIndirect: { in RecordComputePass()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | CommandBufferGL.cpp | 915 case Command::DispatchIndirect: { in ExecuteComputePass()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | CommandBufferD3D12.cpp | 1094 case Command::DispatchIndirect: { in RecordComputePass()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 4077 auto *dispatchIndirectBuffer = glState.getTargetBuffer(gl::BufferBinding::DispatchIndirect); in dispatchComputeIndirect() 4093 mDeviceContext->DispatchIndirect(buffer, static_cast<UINT>(indirect)); in dispatchComputeIndirect()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | CommandBufferMTL.mm | 1080 case Command::DispatchIndirect: {
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