Searched refs:DrawBuffersVector (Results 1 – 2 of 2) sorted by relevance
313 const gl::DrawBuffersVector<VkAttachmentReference> &drawSubpassColorAttachmentRefs, in InitializeUnresolveSubpass()314 const gl::DrawBuffersVector<VkAttachmentReference> &drawSubpassResolveAttachmentRefs, in InitializeUnresolveSubpass()317 gl::DrawBuffersVector<VkAttachmentReference> *unresolveColorAttachmentRefs, in InitializeUnresolveSubpass()642 const gl::DrawBuffersVector<VkAttachmentReference2KHR> &colorRefs, in ToSubpassDescription2()643 const gl::DrawBuffersVector<VkAttachmentReference2KHR> &resolveRefs, in ToSubpassDescription2()697 SubpassVector<gl::DrawBuffersVector<VkAttachmentReference2KHR>> subpassColorAttachmentRefs( in CreateRenderPass2()699 SubpassVector<gl::DrawBuffersVector<VkAttachmentReference2KHR>> subpassResolveAttachmentRefs( in CreateRenderPass2()709 gl::DrawBuffersVector<VkAttachmentReference2KHR> &colorRefs = in CreateRenderPass2()711 gl::DrawBuffersVector<VkAttachmentReference2KHR> &resolveRefs = in CreateRenderPass2()970 gl::DrawBuffersVector<VkAttachmentReference> colorAttachmentRefs; in InitializeRenderPassFromDesc()[all …]
864 using DrawBuffersVector = angle::FixedVector<T, IMPLEMENTATION_MAX_DRAW_BUFFERS>; variable