Searched refs:EGL_METAL_TEXTURE_ANGLE (Results 1 – 7 of 7) sorted by relevance
50 EGL_METAL_TEXTURE_ANGLE 0x34A763 | EGL_METAL_TEXTURE_ANGLE | Used for Metal texture objects |69 If <target> is EGL_METAL_TEXTURE_ANGLE, <dpy> must be a valid display, <ctx>
138 if (mState.target == EGL_METAL_TEXTURE_ANGLE)
401 case EGL_METAL_TEXTURE_ANGLE:626 case EGL_METAL_TEXTURE_ANGLE:
228 #define EGL_METAL_TEXTURE_ANGLE 0x34A7 macro
274 eglCreateImageKHR(window->getDisplay(), EGL_NO_CONTEXT, EGL_METAL_TEXTURE_ANGLE,
1277 case EGL_METAL_TEXTURE_ANGLE: in IsExternalImageTarget()
3704 case EGL_METAL_TEXTURE_ANGLE: in ValidateCreateImage()