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Searched refs:EGL_METAL_TEXTURE_ANGLE (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/extensions/
DEGL_ANGLE_metal_texture_client_buffer.txt50 EGL_METAL_TEXTURE_ANGLE 0x34A7
63 | EGL_METAL_TEXTURE_ANGLE | Used for Metal texture objects |
69 If <target> is EGL_METAL_TEXTURE_ANGLE, <dpy> must be a valid display, <ctx>
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DImageMtl.mm138 if (mState.target == EGL_METAL_TEXTURE_ANGLE)
DDisplayMtl.mm401 case EGL_METAL_TEXTURE_ANGLE:
626 case EGL_METAL_TEXTURE_ANGLE:
/third_party/skia/third_party/externals/angle2/include/EGL/
Deglext_angle.h228 #define EGL_METAL_TEXTURE_ANGLE 0x34A7 macro
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DImageTestMetal.mm274 eglCreateImageKHR(window->getDisplay(), EGL_NO_CONTEXT, EGL_METAL_TEXTURE_ANGLE,
/third_party/skia/third_party/externals/angle2/src/common/
Dutilities.cpp1277 case EGL_METAL_TEXTURE_ANGLE: in IsExternalImageTarget()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationEGL.cpp3704 case EGL_METAL_TEXTURE_ANGLE: in ValidateCreateImage()