Home
last modified time | relevance | path

Searched refs:EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/extensions/
DEGL_ANGLE_platform_angle_opengl.txt62 EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE 0x3480
80 EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE. If EGL_PLATFORM_ANGLE_TYPE_ANGLE
83 EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE is not a valid EGL handle,
/third_party/skia/third_party/externals/angle2/include/EGL/
Deglext_angle.h88 #define EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE 0x3480 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/
DDisplayEGL.cpp255 reinterpret_cast<void *>(mDisplayAttributes.get(EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE, 0)); in initialize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationEGL.cpp719 case EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE: in ValidateGetPlatformDisplayCommon()