Searched refs:EGL_POWER_PREFERENCE_ANGLE (Results 1 – 9 of 9) sorted by relevance
58 EGL_POWER_PREFERENCE_ANGLE 0x348270 EGL_POWER_PREFERENCE_ANGLE indicates whether the context should be72 on dual-GPU systems. EGL_POWER_PREFERENCE_ANGLE is only a legal84 with the EGL_POWER_PREFERENCE_ANGLE context creation attribute set89 with the EGL_POWER_PREFERENCE_ANGLE context creation attribute set
54 EGL_POWER_PREFERENCE_ANGLE 0x348266 EGL_POWER_PREFERENCE_ANGLE indicates whether the display should be68 on dual-GPU systems. EGL_POWER_PREFERENCE_ANGLE is only a legal
114 displayAttributes.push_back(EGL_POWER_PREFERENCE_ANGLE); in initializeDisplayWithPowerPreference()
268 #define EGL_POWER_PREFERENCE_ANGLE 0x3482 macro
201 displayAttributes.push_back(EGL_POWER_PREFERENCE_ANGLE); in initializeDisplay()
644 EGLAttrib powerPreference = attribMap.get(EGL_POWER_PREFERENCE_ANGLE, EGL_LOW_POWER_ANGLE); in GetDisplayFromNativeDisplay()810 mState.displayId, mAttributeMap.get(EGL_POWER_PREFERENCE_ANGLE, EGL_LOW_POWER_ANGLE))); in ~Display()
914 if (attribMap.contains(EGL_POWER_PREFERENCE_ANGLE)) in ValidateGetPlatformDisplayCommon()923 EGLAttrib value = attribMap.get(EGL_POWER_PREFERENCE_ANGLE, 0); in ValidateGetPlatformDisplayCommon()1545 case EGL_POWER_PREFERENCE_ANGLE: in ValidateCreateContextAttribute()1790 case EGL_POWER_PREFERENCE_ANGLE: in ValidateCreateContextAttributeValue()
258 if (attribs.get(EGL_POWER_PREFERENCE_ANGLE, 0) == EGL_HIGH_POWER_ANGLE)267 else if (attribs.get(EGL_POWER_PREFERENCE_ANGLE, 0) == EGL_LOW_POWER_ANGLE)
347 if (attribs.get(EGL_POWER_PREFERENCE_ANGLE, EGL_LOW_POWER_ANGLE) == EGL_HIGH_POWER_ANGLE)