/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
D | EGLIOSurfaceClientBufferTest.cpp | 184 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in createIOSurfacePbuffer() 756 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 778 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 798 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 818 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 839 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 881 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 901 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 929 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() 952 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P() [all …]
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 2142 # define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro 2269 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in createIOSurfacePbuffer() 2562 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2589 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2613 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2637 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2662 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2713 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2737 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() 2773 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F() [all …]
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/third_party/skia/third_party/externals/swiftshader/extensions/ |
D | EGL_ANGLE_iosurface_client_buffer.txt | 55 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D 77 - EGL_TEXTURE_TYPE_ANGLE, and EGL_TEXTURE_INTERNAL_FORMAT_ANGLE followed 88 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE attributes must be one of the
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/third_party/skia/third_party/externals/angle2/extensions/ |
D | EGL_ANGLE_d3d_texture_client_buffer.txt | 78 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, EGL_TEXTURE_OFFSET_X_ANGLE, or 82 If EGL_TEXTURE_INTERNAL_FORMAT_ANGLE is specified, it is used to interpret 135 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE is not supported. 165 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE (if specified) must be 226 textures in version 5 by setting EGL_TEXTURE_INTERNAL_FORMAT_ANGLE attribute
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D | EGL_ANGLE_iosurface_client_buffer.txt | 55 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D 83 - EGL_TEXTURE_TYPE_ANGLE, and EGL_TEXTURE_INTERNAL_FORMAT_ANGLE followed 95 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE attributes must be one of the
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/third_party/skia/third_party/externals/angle2/include/EGL/ |
D | eglext_angle.h | 219 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro 303 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.cpp | 100 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); in IOSurfaceSurfaceCGL() 242 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); in validateAttributes()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | IOSurfaceSurfaceMtl.mm | 84 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); 205 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
D | Display.h | 35 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro
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D | Display.cpp | 379 case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: in createPBufferSurface()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/mac/ |
D | IOSurfaceSurfaceVkMac.mm | 83 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); 262 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/ |
D | IOSurfaceSurfaceEAGL.mm | 107 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); 314 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Surface.cpp | 213 static_cast<GLenum>(mState.attributes.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE)); in initialize()
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D | validationEGL.cpp | 2742 case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: in ValidateCreatePbufferFromClientBuffer() 2882 !attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) || in ValidateCreatePbufferFromClientBuffer() 3182 case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: in ValidateCreateImage()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | D3DTextureTest.cpp | 1247 const EGLint attribs[] = {EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, internalFormat, EGL_NONE}; in RunClearTest() 1422 const EGLint attribs[] = {EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_RGB, EGL_NONE}; in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 1551 if (attribs.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE)) in getD3DTextureInfo() 1554 static_cast<GLenum>(attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE)); in getD3DTextureInfo()
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