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Searched refs:EGL_TEXTURE_OFFSET_Y_ANGLE (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/extensions/
DEGL_ANGLE_d3d_texture_client_buffer.txt79 EGL_TEXTURE_OFFSET_Y_ANGLE are ignored. The width and height of the pbuffer
93 If EGL_TEXTURE_OFFSET_X_ANGLE or EGL_TEXTURE_OFFSET_Y_ANGLE are specified,
137 EGL_TEXTURE_OFFSET_X_ANGLE and EGL_TEXTURE_OFFSET_Y_ANGLE
233 EGL_TEXTURE_OFFSET_Y_ANGLE affect only rendering into the surface.
/third_party/skia/third_party/externals/angle2/include/EGL/
Deglext_angle.h29 #define EGL_TEXTURE_OFFSET_Y_ANGLE 0x3491 macro
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLSurfaceTest.cpp1017 EGL_TEXTURE_OFFSET_Y_ANGLE, in TEST_P()
1094 EGL_TEXTURE_OFFSET_Y_ANGLE, in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSurface.cpp146 mTextureOffset.y = static_cast<int>(mState.attributes.get(EGL_TEXTURE_OFFSET_Y_ANGLE, 0)); in Surface()
DvalidationEGL.cpp2770 case EGL_TEXTURE_OFFSET_Y_ANGLE: in ValidateCreatePbufferFromClientBuffer()