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Searched refs:EShLangVertex (Results 1 – 25 of 28) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dglslang_wrapper.cpp47 glslang::TShader warmUpShader(EShLangVertex); in Warmup()
116 EShLanguage language = EShLangVertex; in GlslangCompileToSpirv()
121 language = EShLangVertex; in GlslangCompileToSpirv()
/third_party/skia/third_party/externals/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp69 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TriangleSolidColor()
126 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TriangleInterpolateColor()
184 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TriangleSampleTexture()
/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp4003 stageBuiltins[EShLangVertex].append("vec4 ftransform();"); in initialize()
4011 s = &stageBuiltins[EShLangVertex]; in initialize()
4748 stageBuiltins[EShLangVertex].append( in initialize()
4764 stageBuiltins[EShLangVertex].append( in initialize()
4783 stageBuiltins[EShLangVertex].append( in initialize()
4793 stageBuiltins[EShLangVertex].append( in initialize()
4803 stageBuiltins[EShLangVertex].append( in initialize()
4809 stageBuiltins[EShLangVertex].append( in initialize()
4814 stageBuiltins[EShLangVertex].append( in initialize()
4821 stageBuiltins[EShLangVertex].append( in initialize()
[all …]
DVersions.cpp593 case EShLangVertex: return "vertex"; in StageName()
1035 if (language == EShLangVertex) { in doubleCheck()
DParseHelper.cpp94 if (language == EShLangVertex || in TParseContext()
543 …generalUniformIndexing && base->getQualifier().isUniformOrBuffer() && language != EShLangVertex) || in handleIndexLimits()
544 …ixVectorIndexing && base->getQualifier().isPipeInput() && language == EShLangVertex && (base->getT… in handleIndexLimits()
3439 extensionTurnedOn(E_GL_ARB_vertex_attrib_64bit) && language == EShLangVertex && in globalQualifierTypeCheck()
3470 … else if (qualifier.storage == EvqVaryingOut && language == EShLangVertex && version == 300) in globalQualifierTypeCheck()
3483 case EShLangVertex: in globalQualifierTypeCheck()
3523 case EShLangVertex: in globalQualifierTypeCheck()
3845 if (qualifier.storage == EvqVaryingIn && language == EShLangVertex) { in arrayQualifierError()
3861 if (type.getQualifier().storage == EvqVaryingOut && language == EShLangVertex) { in arrayError()
4267 …if (qualifier.isMemory() || qualifier.isAuxiliary() || (language == EShLangVertex && qualifier.s… in redeclareBuiltinVariable()
[all …]
DlinkValidate.cpp747 case EShLangVertex: in finalCheck()
1159 …if (! (!isEsProfile() && language == EShLangVertex && qualifier.isPipeInput()) || spvVersion.vulka… in addUsedLocation()
1268 if (stage == EShLangVertex && type.getQualifier().isPipeInput()) in computeTypeLocationSize()
DShaderLang.cpp334 …bolTable(builtInParseables->getCommonString(), version, profile, spvVersion, EShLangVertex, source, in InitializeSymbolTables()
343 …InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangVertex, source, in InitializeSymbolTables()
2073 int firstStage = EShLangVertex, lastStage = EShLangFragment; in buildReflection()
DScan.cpp1779 && parseContext.language == EShLangVertex))) in dMat()
Dglslang.y1172 ((parseContext.language == EShLangVertex && $$.qualifier.storage == EvqVaryingOut) ||
1388 parseContext.requireStage($1.loc, EShLangVertex, "attribute");
1408 if (parseContext.language == EShLangVertex)
Diomapper.cpp1244 for (int stage = EShLangVertex; stage < EShLangCount; stage++) { in doMap()
DintermOut.cpp1479 case EShLangVertex: in output()
Dglslang.m41172 ((parseContext.language == EShLangVertex && $$.qualifier.storage == EvqVaryingOut) ||
1388 parseContext.requireStage($1.loc, EShLangVertex, "attribute");
1408 if (parseContext.language == EShLangVertex)
/third_party/skia/third_party/externals/swiftshader/tests/VulkanUnitTests/
DDrawTests.cpp57 return tester.createShaderModule(vertexShader, EShLanguage::EShLangVertex); in TEST_F()
/third_party/glslang/SPIRV/CInterface/
Dspirv_c_interface.cpp49 return EShLangVertex; in c_shader_stage()
/third_party/ffmpeg/libavfilter/
Dglslang.cpp159 [GLSLANG_VERTEX] = EShLangVertex, in glslang_compile()
/third_party/glslang/gtests/
DTestFixture.cpp52 return EShLangVertex; in GetShaderStage()
DTestFixture.h632 glslang::TShader shader(EShLangVertex); in preprocess()
/third_party/glslang/StandAlone/
DStandAlone.cpp260 case EShLangVertex: name = "vert.spv"; break; in GetBinaryName()
1439 return EShLangVertex; in FindLanguage()
1445 return EShLangVertex; in FindLanguage()
1474 return EShLangVertex; in FindLanguage()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.h466 return EShLangVertex; in FindLanguage()
484 return EShLangVertex; in FindLanguage()
/third_party/glslang/glslang/Public/
DShaderLang.h93 EShLangVertex, enumerator
117 EShLangVertexMask = (1 << EShLangVertex),
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcSpirvUtils.cpp61EShLangVertex, EShLangFragment, EShLangGeometry, EShLangTessControl, EShLangTessEvaluation, EShLan… in getGlslangStage()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp53 EShLangVertex, in getGlslangStage()
/third_party/glslang/glslang/CInterface/
Dglslang_c_interface.cpp171 return EShLangVertex; in c_shader_stage()
/third_party/skia/third_party/externals/tint/samples/
Dmain.cc855 return EShLangVertex; in pipeline_stage_to_esh_language()
860 return EShLangVertex; in pipeline_stage_to_esh_language()
/third_party/glslang/glslang/HLSL/
DhlslParseHelper.cpp94 if (language == EShLangVertex || in HlslParseContext()
2524 case EShLangVertex: in assignClipCullDistance()
2793 … (language == EShLangVertex || language == EShLangGeometry || language == EShLangTessEvaluation); in handleAssign()
6143 if (language == EShLangVertex) { in handleSemantic()
7271 case EShLangVertex: in setLayoutQualifier()
9397 … return language != EShLangVertex && language != EShLangCompute && language != EShLangFragment; in isInputBuiltIn()
9400 return language != EShLangVertex && language != EShLangCompute; in isInputBuiltIn()
9426 return language == EShLangVertex; in isInputBuiltIn()
9474 return language == EShLangGeometry || language == EShLangVertex; in isOutputBuiltIn()
9510 if (language == EShLangVertex) in correctInput()

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