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Searched refs:E_GL_AMD_shader_ballot (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp7397 … symbolTable.setFunctionExtensions("minInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
7398 … symbolTable.setFunctionExtensions("maxInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
7399 … symbolTable.setFunctionExtensions("addInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
7400 … symbolTable.setFunctionExtensions("minInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
7401 … symbolTable.setFunctionExtensions("maxInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
7402 … symbolTable.setFunctionExtensions("addInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
7403 … symbolTable.setFunctionExtensions("swizzleInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
7404 … symbolTable.setFunctionExtensions("swizzleInvocationsWithPatternAMD", 1, &E_GL_AMD_shader_ballot);
7405 … symbolTable.setFunctionExtensions("writeInvocationAMD", 1, &E_GL_AMD_shader_ballot);
7406 … symbolTable.setFunctionExtensions("mbcntAMD", 1, &E_GL_AMD_shader_ballot);
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DVersions.h220 const char* const E_GL_AMD_shader_ballot = "GL_AMD_shader_ballot"; variable
DVersions.cpp259 extensionBehavior[E_GL_AMD_shader_ballot] = EBhDisable; in initializeExtensionBehavior()