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Searched refs:E_GL_ARB_shader_texture_lod (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp7828 … symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod);
7829 … symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod);
7830 … symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod);
7831 … symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod);
7832 … symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod);
7833 … symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod);
7834 … symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod);
7835 … symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod);
7836 … symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod);
7837 … symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod);
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DVersions.h133 const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod"; variable
DVersions.cpp196 extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable; in initializeExtensionBehavior()