Searched refs:E_GL_ARB_tessellation_shader (Results 1 – 4 of 4) sorted by relevance
129 const char* const E_GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader"; variable
192 extensionBehavior[E_GL_ARB_tessellation_shader] = EBhDisable; in initializeExtensionBehavior()
1075 … (!parseContext.isEsProfile() && parseContext.extensionTurnedOn(E_GL_ARB_tessellation_shader))) in tokenizeIdentifier()
4915 … requireExtensions(getCurrentLoc(), 1, &E_GL_ARB_tessellation_shader, "tessellation shaders"); in finish()