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Searched refs:FD_DIRTY_SHADER_PROG (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_program.c59 fd_context_dirty_shader(ctx, PIPE_SHADER_VERTEX, FD_DIRTY_SHADER_PROG); in fd_vs_state_bind()
68 fd_context_dirty_shader(ctx, PIPE_SHADER_TESS_CTRL, FD_DIRTY_SHADER_PROG); in fd_tcs_state_bind()
77 fd_context_dirty_shader(ctx, PIPE_SHADER_TESS_EVAL, FD_DIRTY_SHADER_PROG); in fd_tes_state_bind()
86 fd_context_dirty_shader(ctx, PIPE_SHADER_GEOMETRY, FD_DIRTY_SHADER_PROG); in fd_gs_state_bind()
95 fd_context_dirty_shader(ctx, PIPE_SHADER_FRAGMENT, FD_DIRTY_SHADER_PROG); in fd_fs_state_bind()
Dfreedreno_context.h185 FD_DIRTY_SHADER_PROG = BIT(0), enumerator
618 STATIC_ASSERT(FD_DIRTY_SHADER_PROG == BIT(0)); in fd_context_dirty_shader()
Dfreedreno_state.c620 ctx->dirty_shader[PIPE_SHADER_COMPUTE] |= FD_DIRTY_SHADER_PROG; in fd_bind_compute_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_const.h414 if (dirty & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST)) { in emit_common_consts()
419 shader_dirty = !!(dirty & FD_DIRTY_SHADER_PROG); in emit_common_consts()
429 if (dirty & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_IMAGE)) { in emit_common_consts()
Dir3_gallium.c478 FD_DIRTY_SHADER_PROG); in ir3_fixup_shader_state()
482 fd_context_dirty_shader(ctx, PIPE_SHADER_VERTEX, FD_DIRTY_SHADER_PROG); in ir3_fixup_shader_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_compute.c122 if (ctx->dirty_shader[PIPE_SHADER_COMPUTE] & FD_DIRTY_SHADER_PROG) in fd5_launch_grid()
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_compute.c141 if (ctx->dirty_shader[PIPE_SHADER_COMPUTE] & FD_DIRTY_SHADER_PROG) in fd4_launch_grid()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_compute.c125 if (ctx->dirty_shader[PIPE_SHADER_COMPUTE] & FD_DIRTY_SHADER_PROG) in fd6_launch_grid()
Dfd6_emit.c533 (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_IMAGE | in fd6_emit_combined_textures()
1184 if (dirty & (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG | in fd6_emit_cs_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_draw.c633 ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG; in fd2_clear()
635 FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST; in fd2_clear()