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Searched refs:FLOAT_CONTROLS_DENORM_PRESERVE_FP32 (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h1149 FLOAT_CONTROLS_DENORM_PRESERVE_FP32 = 0x0002, enumerator
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp242 if (mode & FLOAT_CONTROLS_DENORM_PRESERVE_FP32) { in brw_rnd_mode_from_nir()
/third_party/mesa3d/src/compiler/nir/
Dnir.h1283 (32 == bit_size && execution_mode & FLOAT_CONTROLS_DENORM_PRESERVE_FP32) || in nir_is_denorm_preserve()
/third_party/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c5203 case 32: execution_mode = FLOAT_CONTROLS_DENORM_PRESERVE_FP32; break; in vtn_handle_execution_mode()
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp11770 if (float_controls & FLOAT_CONTROLS_DENORM_PRESERVE_FP32) in setup_fp_mode()