/third_party/openh264/autotest/performanceTest/ |
D | parsePerfData.sh | 19 local FPS="" 48 FPS=`echo $line | awk 'BEGIN {FS=":"} {print $'${seperatorNum}'}'` 49 FPS=`echo $FPS | awk 'BEGIN {FS="fps"} {print $1}'` 50 echo "${FileName},"${Width}x${Height}",${Frames},${FPS}"
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/third_party/skia/tools/fiddle/ |
D | animate.sh | 8 FPS=15 10 FRAMES=$((DURATION * FPS)) 17 cd /tmp/animation; ffmpeg -r $FPS -pattern_type glob -i '*.png' -c:v libvpx-vp9 -lossless 1 output.…
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/third_party/openh264/test/encoder_binary_comparison/Scripts/ |
D | run_ParseYUVInfo.sh | 32 local FPS="0" 59 FPS=`echo ${aPicInfo[$Index]} | awk 'BEGIN {FS="[a-zA-Z]" } {print $1} '` 62 echo "$PicWidth $PicHeight $FPS"
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
D | FrameBufferX11.cpp | 166 static double FPS = 0.0; in blit() local 171 FPS = frames / delta; in blit() 176 if(FPS > maxFPS) in blit() 178 maxFPS = FPS; in blit() 183 sprintf(string, "FPS: %.2f (max: %.2f)", FPS, maxFPS); in blit()
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D | Config.cpp | 33 FPS = 0; in reset() 75 FPS = framesSec / delta; in nextFrame()
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D | Config.hpp | 53 double FPS; member
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D | SwiftConfig.cpp | 468 html += "<p>FPS: " + ftoa(profiler.FPS) + "</p>\n"; in profile()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86FloatingPoint.cpp | 60 struct FPS : public MachineFunctionPass { struct 62 FPS() : MachineFunctionPass(ID) { in FPS() argument 303 char FPS::ID = 0; 305 INITIALIZE_PASS_BEGIN(FPS, DEBUG_TYPE, "X86 FP Stackifier", 308 INITIALIZE_PASS_END(FPS, DEBUG_TYPE, "X86 FP Stackifier", in INITIALIZE_PASS_DEPENDENCY() 311 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } in INITIALIZE_PASS_DEPENDENCY() 325 bool FPS::runOnMachineFunction(MachineFunction &MF) { in runOnMachineFunction() 393 void FPS::bundleCFGRecomputeKillFlags(MachineFunction &MF) { in bundleCFGRecomputeKillFlags() 412 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { in processBasicBlock() 508 void FPS::setupBlockStack() { in setupBlockStack() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Overlay_autogen.h | 16 FPS, enumerator 42 PROC(FPS) \
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D | Overlay.cpp | 84 getPerSecondWidget(WidgetId::FPS)->add(1); in onSwap()
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D | Overlay_autogen.cpp | 56 mState.mOverlayWidgets[WidgetId::FPS].reset(widget); in initOverlayWidgets()
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/third_party/gstreamer/gstplugins_base/tests/examples/gl/generic/ |
D | README | 4 Show how to have a graphic FPS greater than the input video frame rate. 8 Show how to have a graphic FPS greater than the input video frame rate.
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/third_party/skia/third_party/externals/angle2/doc/ |
D | DebugOverlayInVulkanBackend.md | 21 This is a screenshot of a debug build, hence the low FPS. 37 * **PerSecond**: A value that gets reset every second automatically. **FPS** is 110 $ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste
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/third_party/mesa3d/docs/relnotes/ |
D | 20.1.4.rst | 36 - panfrost: regression: Major stuttering and low compositor FPS with glmark2
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D | 11.0.4.rst | 40 [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced
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D | 11.1.0.rst | 152 [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced
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/third_party/cef/tests/cefclient/resources/win/ |
D | cefclient.rc | 100 MENUITEM "Set FPS", ID_TESTS_OSR_FPS
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/third_party/skia/third_party/externals/imgui/docs/ |
D | EXAMPLES.md | 230 to the right spot at the time of EndFrame()/Render(). At 60 FPS your experience should be pleasant. 239 However, rendering a mouse cursor at 60 FPS will feel sluggish so you likely won't want to enable t…
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D | FAQ.md | 268 sprintf(buf, "My game (%f FPS)###MyGame", fps);
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D | CHANGELOG.txt | 2261 …y default so people don't come at us when the examples are running at 2000 FPS and burning a CPU c… 2262 …rmanceCounter() / SDL_GetPerformanceFrequency() to handle frame-rate over 1000 FPS properly. (#996)
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/third_party/skia/third_party/externals/imgui/examples/example_glfw_metal/ |
D | main.mm | 137 …ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, Im…
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_metal/ |
D | main.mm | 145 …ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, Im…
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/third_party/skia/third_party/externals/imgui/examples/example_apple_opengl2/ |
D | main.mm | 115 …ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, Im…
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/third_party/skia/third_party/externals/imgui/examples/example_apple_metal/ |
D | main.mm | 186 …ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, Im…
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/third_party/gstreamer/gstplugins_base/docs/random/ |
D | ChangeLog-0.8 | 1111 Set FPS correctly, even for webcams and the like. 3920 Add FPS properly. 7190 FPS seems to be 0.0 to MAX everywhere else.
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