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Searched refs:Float32 (Results 1 – 25 of 121) sorted by relevance

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/third_party/rust/crates/minimal-lexical/etc/correctness/test-parse-unittests/
Dto_toml.py95 class Float32(FloatMixin): class
129 float32 = Float32("1.0")
133 float32 = Float32("1.0")
137 float32 = Float32("1.0")
140 float32 = Float32("1e-45")
144 float32 = Float32("1e-45")
147 float32 = Float32("nan")
150 float32 = Float32("inf")
154 float32 = Float32("1e-45")
157 float32 = Float32("nan")
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/third_party/node/deps/v8/src/utils/
Dboxed-float.h19 class Float32 {
21 Float32() = default;
25 explicit Float32(float value) : bit_pattern_(bit_cast<uint32_t>(value)) { in Float32() function
45 static constexpr Float32 FromBits(uint32_t bits) { return Float32(bits); } in FromBits()
50 explicit constexpr Float32(uint32_t bit_pattern) in Float32() function
54 ASSERT_TRIVIALLY_COPYABLE(Float32);
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DVertexStateValidationTests.cpp286 state.cAttributes[0].offset = kMaxVertexBufferArrayStride - sizeof(wgpu::VertexFormat::Float32); in TEST_F()
302 state.cAttributes[0].format = wgpu::VertexFormat::Float32; in TEST_F()
371 DoTest(wgpu::VertexFormat::Float32, "f32", true); in TEST_F()
372 DoTest(wgpu::VertexFormat::Float32, "i32", false); in TEST_F()
373 DoTest(wgpu::VertexFormat::Float32, "u32", false); in TEST_F()
396 DoTest(wgpu::VertexFormat::Float32, "f32", true); in TEST_F()
397 DoTest(wgpu::VertexFormat::Float32, "vec2<f32>", true); in TEST_F()
398 DoTest(wgpu::VertexFormat::Float32, "vec3<f32>", true); in TEST_F()
399 DoTest(wgpu::VertexFormat::Float32, "vec4<f32>", true); in TEST_F()
423 DoTest(wgpu::VertexFormat::Float32); in TEST_F()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp91 const int inExp = tcu::Float32(input).exponent(); in numBitsLostInOp()
92 const int outExp = tcu::Float32(output).exponent(); in numBitsLostInOp()
99 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
100 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
106 if (tcu::Float32(a).isZero()) in getUlpDiffIgnoreZeroSign()
107 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
108 else if (tcu::Float32(b).isZero()) in getUlpDiffIgnoreZeroSign()
109 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
123 const int exp = tcu::Float32(value).exponent(); in getEpsFromMaxUlpDiff()
124 …return tcu::Float32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1… in getEpsFromMaxUlpDiff()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp98 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
99 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
105 if (tcu::Float32(a).isZero()) in getUlpDiffIgnoreZeroSign()
106 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
107 else if (tcu::Float32(b).isZero()) in getUlpDiffIgnoreZeroSign()
108 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
139 tcu::Float32::MANTISSA_BITS, // highp in getMinMantissaBits()
149 …return (glu::isDataTypeFloatOrVec(type) ? static_cast<int>(tcu::Float32::EXPONENT_BITS) : static_c… in getExponentBits()
265 return str << v.value << " / " << tcu::toHex(tcu::Float32(v.value).bits()); in operator <<()
646 …_cast<deUint64>(tcu::Float64::EXPONENT_BIAS) : static_cast<deUint64>(tcu::Float32::EXPONENT_BIAS)); in infNanRandomFloats()
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DvktShaderFConvertTests.cpp165 std::vector<tcu::Float32> getOtherNormals<tcu::Float32> (de::Random& rnd) in getOtherNormals()
168 return convertVector<tcu::Float16, tcu::Float32>(getRandomNormals<tcu::Float16>(rnd)); in getOtherNormals()
176 auto v2 = convertVector<tcu::Float32, tcu::Float64>(getRandomNormals<tcu::Float32>(rnd)); in getOtherNormals()
226 const std::vector<tcu::Float32>& getInputValues32 () const in getInputValues32()
240 , m_values32(getInputValues<tcu::Float32>(m_rnd)) in InputGenerator()
251 std::vector<tcu::Float32> m_values32;
556 …inputBufferSizeInfo = BufferSizeInfo::calculate<tcu::Float32>(inputValues.size(), m_params.vectorL… in iterate()
572 …outputBufferSizeInfo = BufferSizeInfo::calculate<tcu::Float32>(inputBufferSizeInfo.numValues, m_pa… in iterate()
829 …auto outputValues = unpackFloats<tcu::Float32>(outputMemory, m_params.vectorLength, inputBufferSiz… in iterate()
/third_party/node/deps/v8/src/deoptimizer/ia32/
Ddeoptimizer-ia32.cc15 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
16 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/mips/
Ddeoptimizer-mips.cc13 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
14 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/mips64/
Ddeoptimizer-mips64.cc13 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
14 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/riscv64/
Ddeoptimizer-riscv64.cc13 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
14 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/loong64/
Ddeoptimizer-loong64.cc13 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
14 return Float32::FromBits( in GetFloatRegister()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp87 const int inExp = tcu::Float32(input).exponent(); in numBitsLostInOp()
88 const int outExp = tcu::Float32(output).exponent(); in numBitsLostInOp()
95 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
96 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
102 if (tcu::Float32(a).isZero()) in getUlpDiffIgnoreZeroSign()
103 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
104 else if (tcu::Float32(b).isZero()) in getUlpDiffIgnoreZeroSign()
105 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
119 const int exp = tcu::Float32(value).exponent(); in getEpsFromMaxUlpDiff()
120 …return tcu::Float32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1… in getEpsFromMaxUlpDiff()
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Des3fShaderDerivateTests.cpp207 return tcu::UVec4(tcu::Float32(v[0]).exponentBits(), in getCompExpBits()
208 tcu::Float32(v[1]).exponentBits(), in getCompExpBits()
209 tcu::Float32(v[2]).exponentBits(), in getCompExpBits()
210 tcu::Float32(v[3]).exponentBits()); in getCompExpBits()
217 const int exp = (tcu::Float32(value).exponent() < -3) ? -3 : tcu::Float32(value).exponent(); in computeFloatingPointError()
219 …return tcu::Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - tcu::Float32::construct(+1, e… in computeFloatingPointError()
255 …return tcu::Float32::construct(+1, exp, (1<<23) | (1 << ulpBitNdx)).asFloat() - tcu::Float32::cons… in getSingleULPForExponent()
260 return tcu::Float32::construct(+1, exp, (1<<23)).asFloat(); in getSingleULPForExponent()
266 const int exp = tcu::Float32(value).exponent(); in getSingleULPForValue()
278 const tcu::Float32 inputFloat = tcu::Float32(value); in convertFloatFlushToZeroRtn()
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Des3fShaderPrecisionTests.cpp299 const int in0Exp = tcu::Float32(in0).exponent(); in compare()
300 const int in1Exp = tcu::Float32(in1).exponent(); in compare()
301 const int resExp = tcu::Float32(result).exponent(); in compare()
371 << "in0 = " << in0 << " / " << tcu::toHex(tcu::Float32(in0).bits()) in iterate()
372 << ", in1 = " << in1 << " / " << tcu::toHex(tcu::Float32(in1).bits()) in iterate()
374 …<< TestLog::Message << " reference = " << refF << " / " << tcu::toHex(tcu::Float32(refF).bits()) … in iterate()
384 …log << TestLog::Message << " result = " << pixels[0] << " / " << tcu::toHex(tcu::Float32(pixels[0… in iterate()
393 const deUint32 firstPixelBits = tcu::Float32(pixels[0]).bits(); in iterate()
400 const deUint32 pixelBits = tcu::Float32(pixels[(y*FRAMEBUFFER_WIDTH + x)*4]).bits(); in iterate()
838 float minF32 = tcu::Float32((1u<<31) | (0xfdu<<23) | 0x0u).asFloat(); in init()
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Des3fShaderPackingFunctionTests.cpp49 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
50 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
62 return str << v.value << " / " << tcu::toHex(tcu::Float32(v.value).bits()); in operator <<()
542 …v[c] = tcu::Float32::construct(s, exp ? exp : 1 /* avoid denormals */, (1u<<23) | mantissa).asFloa… in iterate()
682 const deUint32 refBits0 = tcu::Float32(ref0).bits(); in iterate()
683 const deUint32 refBits1 = tcu::Float32(ref1).bits(); in iterate()
684 const deUint32 resBits0 = tcu::Float32(res0).bits(); in iterate()
685 const deUint32 resBits1 = tcu::Float32(res1).bits(); in iterate()
/third_party/node/deps/v8/src/deoptimizer/s390/
Ddeoptimizer-s390.cc24 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
25 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/x64/
Ddeoptimizer-x64.cc26 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
27 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/arm/
Ddeoptimizer-arm.cc24 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
27 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/arm64/
Ddeoptimizer-arm64.cc19 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
20 return Float32::FromBits( in GetFloatRegister()
/third_party/node/deps/v8/src/deoptimizer/ppc/
Ddeoptimizer-ppc.cc24 Float32 RegisterValues::GetFloatRegister(unsigned n) const { in GetFloatRegister()
26 return Float32::FromBits(bit_cast<uint32_t>(float_val)); in GetFloatRegister()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp177 return tcu::UVec4(tcu::Float32(v[0]).exponentBits(), in getCompExpBits()
178 tcu::Float32(v[1]).exponentBits(), in getCompExpBits()
179 tcu::Float32(v[2]).exponentBits(), in getCompExpBits()
180 tcu::Float32(v[3]).exponentBits()); in getCompExpBits()
187 const int exp = tcu::Float32(value).exponent(); in computeFloatingPointError()
189 …return tcu::Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - tcu::Float32::construct(+1, e… in computeFloatingPointError()
225 …return tcu::Float32::construct(+1, exp, (1<<23) | (1 << ulpBitNdx)).asFloat() - tcu::Float32::cons… in getSingleULPForExponent()
230 return tcu::Float32::construct(+1, exp, (1<<23)).asFloat(); in getSingleULPForExponent()
236 const int exp = tcu::Float32(value).exponent(); in getSingleULPForValue()
248 const tcu::Float32 inputFloat = tcu::Float32(value); in convertFloatFlushToZeroRtn()
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/third_party/vk-gl-cts/framework/common/
DtcuTexVerifierUtil.cpp39 const int exp = tcu::Float32(value).exponent(); in computeFloatingPointError()
41 …return Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - Float32::construct(+1, exp, 1u<<23… in computeFloatingPointError()
/third_party/node/deps/v8/src/execution/arm/
Dsimulator-arm.h210 void set_s_register_from_float(int sreg, const Float32 flt) { in set_s_register_from_float()
211 SetVFPRegister<Float32, 1>(sreg, flt); in set_s_register_from_float()
217 Float32 get_float_from_s_register(int sreg) { in get_float_from_s_register()
218 return GetFromVFPRegister<Float32, 1>(sreg); in get_float_from_s_register()
325 inline Float32 canonicalizeNaN(Float32 value);
/third_party/vk-gl-cts/modules/internal/
DditSRGB8ConversionTest.cpp38 const deUint32 au = tcu::Float32(a).bits(); in calculateDiscreteFloatDistance()
39 const deUint32 bu = tcu::Float32(b).bits(); in calculateDiscreteFloatDistance()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DVertexStateTests.cpp57 case VertexFormat::Float32: in ShouldComponentBeDefault()
295 MakeVertexState({{0, VertexStepMode::Vertex, {{0, 0, VertexFormat::Float32}}}}, in TEST_P()
298 MakeTestPipeline(vertexState, 0, {{0, VertexFormat::Float32, VertexStepMode::Vertex}}); in TEST_P()
418 {{0, 0, VertexFormat::Float32}, {1, 6 * sizeof(float), VertexFormat::Float32x2}}}, in TEST_P()
425 {{0, VertexFormat::Float32, VertexStepMode::Vertex}, in TEST_P()
571 {3, 0 /* offset */, VertexFormat::Float32}, // |****| in TEST_P()

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