Searched refs:FrameStateInputKind (Results 1 – 2 of 2) sorted by relevance
/third_party/node/deps/v8/src/compiler/backend/ |
D | instruction-selector.h | 266 enum class FrameStateInputKind { kAny, kStackSlot }; enum 564 FrameStateInputKind kind, Zone* zone); 569 Node* node, FrameStateInputKind kind, 576 FrameStateInputKind kind, Zone* zone); 698 FrameStateInput(Node* node_, FrameStateInputKind kind_) in FrameStateInput() 702 FrameStateInputKind kind;
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D | instruction-selector.cc | 488 Node* input, FrameStateInputKind kind, in OperandForDeopt() 539 case FrameStateInputKind::kStackSlot: in OperandForDeopt() 541 case FrameStateInputKind::kAny: in OperandForDeopt() 600 MachineType type, FrameStateInputKind kind, Zone* zone) { in AddOperandToStateValueDescriptor() 713 FrameStateInputKind kind, Zone* zone) { in AddInputsToFrameStateDescriptor() 752 FrameStateInputKind kind, Zone* zone) { in AddInputsToFrameStateDescriptor() 782 MachineType::AnyTagged(), FrameStateInputKind::kStackSlot, zone); in AddInputsToFrameStateDescriptor() 791 MachineType::AnyTagged(), FrameStateInputKind::kStackSlot, zone); in AddInputsToFrameStateDescriptor() 902 args, FrameStateInputKind::kAny, in AppendDeoptimizeArguments() 1099 &buffer->instruction_args, FrameStateInputKind::kStackSlot, in InitializeCallBuffer()
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