/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | FramebufferImpl.h | 31 class FramebufferImpl : angle::NonCopyable 34 explicit FramebufferImpl(const gl::FramebufferState &state) : mState(state) {} in FramebufferImpl() function 35 virtual ~FramebufferImpl() {} in ~FramebufferImpl() 107 inline bool FramebufferImpl::shouldSyncStateBeforeCheckStatus() const in shouldSyncStateBeforeCheckStatus() 113 inline const gl::InternalFormat &FramebufferImpl::getImplementationColorReadFormat( in getImplementationColorReadFormat()
|
D | GLImplFactory.h | 39 class FramebufferImpl; variable 66 virtual FramebufferImpl *createFramebuffer(const gl::FramebufferState &data) = 0;
|
D | FramebufferImpl_mock.h | 20 class MockFramebufferImpl : public rx::FramebufferImpl 23 MockFramebufferImpl() : rx::FramebufferImpl(gl::FramebufferState(rx::Serial())) {} in MockFramebufferImpl()
|
D | SurfaceImpl.h | 44 class FramebufferImpl; variable 54 virtual FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
/third_party/skia/third_party/externals/angle2/src/tests/ |
D | angle_unittests_utils.h | 32 FramebufferImpl *createFramebuffer(const gl::FramebufferState &data) override in createFramebuffer() 89 MOCK_METHOD1(createFramebuffer, FramebufferImpl *(const gl::FramebufferState &));
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | SurfaceGL.h | 23 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | SurfaceGL.cpp | 25 FramebufferImpl *SurfaceGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | SurfaceMtl.h | 47 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, 135 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/ |
D | SurfaceGbm.h | 25 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | SurfaceGbm.cpp | 31 FramebufferImpl *SurfaceGbm::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/ |
D | PbufferSurfaceCGL.h | 53 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | IOSurfaceSurfaceCGL.h | 64 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | WindowSurfaceCGL.h | 86 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | PbufferSurfaceCGL.cpp | 125 FramebufferImpl *PbufferSurfaceCGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/ |
D | PbufferSurfaceEAGL.h | 53 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | IOSurfaceSurfaceEAGL.h | 60 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | WindowSurfaceEAGL.h | 94 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | PbufferSurfaceEAGL.cpp | 128 FramebufferImpl *PbufferSurfaceEAGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | SurfaceNULL.h | 25 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | SurfaceNULL.cpp | 28 FramebufferImpl *SurfaceNULL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer()
|
D | FramebufferNULL.h | 18 class FramebufferNULL : public FramebufferImpl
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Framebuffer.h | 30 class FramebufferImpl; variable 213 rx::FramebufferImpl *getImplementation() const { return mImpl; } in getImplementation() 502 rx::FramebufferImpl *mImpl;
|
D | Surface_unittest.cpp | 34 rx::FramebufferImpl *(const gl::Context *, const gl::FramebufferState &data));
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
D | DXGISwapChainWindowSurfaceWGL.h | 61 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|
D | D3DTextureSurfaceWGL.h | 65 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
|