Searched refs:GET_DADX (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_rast_linear.c | 91 GET_DADX(inputs), in lp_rast_linear_tile() 105 GET_DADX(inputs), in lp_rast_linear_tile() 159 GET_DADX(inputs), in lp_rast_linear_rect() 172 GET_DADX(inputs), in lp_rast_linear_rect()
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D | lp_setup_rect.c | 161 const float dsdx = GET_DADX(inputs)[1][0] * texture->width; in lp_setup_is_blit() 162 const float dsdy = GET_DADX(inputs)[1][1] * texture->width; in lp_setup_is_blit() 344 GET_DADX(&rect->inputs), in try_rect_cw()
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D | lp_rast.h | 206 GET_DADX(const struct lp_rast_shader_inputs *inputs))[4] in GET_DADX() function
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D | lp_rast_linear_fallback.c | 115 GET_DADX(inputs), in shade_quads()
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D | lp_setup_point.c | 502 info.dadx = GET_DADX(&point->inputs); in try_setup_point() 586 info.dadx = GET_DADX(&point->inputs); in try_setup_point()
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D | lp_rast_priv.h | 279 GET_DADX(inputs), in lp_rast_shade_quads_all()
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D | lp_rast.c | 368 GET_DADX(inputs), in lp_rast_shade_tile() 476 GET_DADX(inputs), in lp_rast_shade_quads_mask_sample()
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D | lp_setup_tri.c | 447 GET_DADX(&tri->inputs), in do_triangle_ccw() 461 GET_DADX(&tri->inputs), in do_triangle_ccw()
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D | lp_setup_line.c | 654 info.dadx = GET_DADX(&line->inputs); in try_setup_line()
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