Searched refs:GLColor4ubv (Results 1 – 3 of 3) sorted by relevance
374 GLColor4ubv, enumerator
733 case EntryPoint::GLColor4ubv: in GetEntryPointName()
994 EVENT(context, GLColor4ubv, "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); in GL_Color4ubv()1000 ValidateColor4ubv(context, angle::EntryPoint::GLColor4ubv, v)); in GL_Color4ubv()