Home
last modified time | relevance | path

Searched refs:GLDetachShader (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/common/
Dentry_points_enum_autogen.h477 GLDetachShader, enumerator
Dentry_points_enum_autogen.cpp939 case EntryPoint::GLDetachShader: in GetEntryPointName()
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_2_autogen.cpp248 EVENT(context, GLDetachShader, "context = %d, program = %u, shader = %u", CID(context), program, in GL_DetachShader()
257 ValidateDetachShader(context, angle::EntryPoint::GLDetachShader, in GL_DetachShader()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp1025 EVENT(context, GLDetachShader, "context = %d, program = %u, shader = %u", CID(context), program, in GL_DetachShader()
1034 ValidateDetachShader(context, angle::EntryPoint::GLDetachShader, in GL_DetachShader()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_2_0_autogen.cpp703 return CallCapture(angle::EntryPoint::GLDetachShader, std::move(paramBuffer)); in CaptureDetachShader()
Dframe_capture_replay_autogen.cpp649 case angle::EntryPoint::GLDetachShader: in ReplayCall()