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Searched refs:GLDispatchCompute (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DDebugAnnotatorVk.cpp115 case angle::EntryPoint::GLDispatchCompute: in isDispatchEntryPoint()
/third_party/skia/third_party/externals/angle2/src/common/
Dentry_points_enum_autogen.h487 GLDispatchCompute, enumerator
Dentry_points_enum_autogen.cpp959 case EntryPoint::GLDispatchCompute: in GetEntryPointName()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_3_1_autogen.cpp208 EVENT(context, GLDispatchCompute, in GL_DispatchCompute()
216 ValidateDispatchCompute(context, angle::EntryPoint::GLDispatchCompute, in GL_DispatchCompute()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_3_1_autogen.cpp166 return CallCapture(angle::EntryPoint::GLDispatchCompute, std::move(paramBuffer)); in CaptureDispatchCompute()
Dframe_capture_replay_autogen.cpp671 case angle::EntryPoint::GLDispatchCompute: in ReplayCall()
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_4_autogen.cpp4563 EVENT(context, GLDispatchCompute, in GL_DispatchCompute()
4571 ValidateDispatchCompute(context, angle::EntryPoint::GLDispatchCompute, in GL_DispatchCompute()