Searched refs:GLFramebufferTextureLayer (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/common/ |
D | entry_points_enum_autogen.h | 594 GLFramebufferTextureLayer, enumerator
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D | entry_points_enum_autogen.cpp | 1173 case EntryPoint::GLFramebufferTextureLayer: in GetEntryPointName()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 907 EVENT(context, GLFramebufferTextureLayer, in GL_FramebufferTextureLayer() 918 ValidateFramebufferTextureLayer(context, angle::EntryPoint::GLFramebufferTextureLayer, in GL_FramebufferTextureLayer()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 813 EVENT(context, GLFramebufferTextureLayer, in GL_FramebufferTextureLayer() 824 ValidateFramebufferTextureLayer(context, angle::EntryPoint::GLFramebufferTextureLayer, in GL_FramebufferTextureLayer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_3_0_autogen.cpp | 715 return CallCapture(angle::EntryPoint::GLFramebufferTextureLayer, std::move(paramBuffer)); in CaptureFramebufferTextureLayer()
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D | frame_capture_replay_autogen.cpp | 899 case angle::EntryPoint::GLFramebufferTextureLayer: in ReplayCall()
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