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Searched refs:GLMinSampleShading (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_3_2_autogen.cpp902 EVENT(context, GLMinSampleShading, "context = %d, value = %f", CID(context), value); in GL_MinSampleShading()
909 ValidateMinSampleShading(context, angle::EntryPoint::GLMinSampleShading, value)); in GL_MinSampleShading()
/third_party/skia/third_party/externals/angle2/src/common/
Dentry_points_enum_autogen.h985 GLMinSampleShading, enumerator
Dentry_points_enum_autogen.cpp1955 case EntryPoint::GLMinSampleShading: in GetEntryPointName()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_3_2_autogen.cpp910 return CallCapture(angle::EntryPoint::GLMinSampleShading, std::move(paramBuffer)); in CaptureMinSampleShading()
Dframe_capture_replay_autogen.cpp1937 case angle::EntryPoint::GLMinSampleShading: in ReplayCall()
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_4_autogen.cpp700 EVENT(context, GLMinSampleShading, "context = %d, value = %f", CID(context), value); in GL_MinSampleShading()
707 ValidateMinSampleShading(context, angle::EntryPoint::GLMinSampleShading, value)); in GL_MinSampleShading()