/third_party/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 93 …erCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLS… 96 …erCubeArray, GL_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLS… 105 …ube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLS… 108 …ubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLS… 117 … GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLS… 120 … GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLS… 129 …Shadow, GL_SAMPLER_CUBE_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 0,… 132 …ArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 1,… 140 …reCube, GL_SAMPLER_CUBE, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLS… 143 …reCubeArray, GL_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLS… [all …]
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D | glsl_types.cpp | 345 case GLSL_SAMPLER_DIM_CUBE: in sampler_index() 850 case GLSL_SAMPLER_DIM_CUBE: in get_sampler_instance() 892 case GLSL_SAMPLER_DIM_CUBE: in get_sampler_instance() 922 case GLSL_SAMPLER_DIM_CUBE: in get_sampler_instance() 962 case GLSL_SAMPLER_DIM_CUBE: in get_texture_instance() 996 case GLSL_SAMPLER_DIM_CUBE: in get_texture_instance() 1025 case GLSL_SAMPLER_DIM_CUBE: in get_texture_instance() 1077 case GLSL_SAMPLER_DIM_CUBE: in get_image_instance() 1108 case GLSL_SAMPLER_DIM_CUBE: in get_image_instance() 1137 case GLSL_SAMPLER_DIM_CUBE: in get_image_instance() [all …]
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D | glsl_types.h | 250 GLSL_SAMPLER_DIM_CUBE, enumerator
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/third_party/mesa3d/src/compiler/glsl/tests/ |
D | sampler_types_test.cpp | 54 T( samplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3) 57 T( samplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, COLOR, 4) 65 T(isamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, NONARRAY, COLOR, 3) 68 T(isamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, ARRAY, COLOR, 4) 76 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 79 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4) 87 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3) 94 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4)
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/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/ |
D | nir_to_spirv.h | 69 case GLSL_SAMPLER_DIM_CUBE: in zink_sampler_type() 90 case GLSL_SAMPLER_DIM_CUBE: in zink_image_type()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_image.c | 37 assert(nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE); in lower_cube_size() 78 nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE) { in lower_image_instr()
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D | nir_normalize_cubemap_coords.c | 46 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) in normalize_cubemap_coords_block()
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D | nir_lower_tex.c | 593 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE); in lower_gradient_cube_map() 741 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in lower_gradient() 746 assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE); in lower_gradient() 1249 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE && tex->is_array); in nir_lower_txs_cube_array() 1528 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) || in nir_lower_tex_block() 1568 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE && tex->is_array) { in nir_lower_tex_block()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d40_tex.c | 146 instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in handle_tex_src() 372 assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE); in v3d40_vir_emit_tex() 374 } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in v3d40_vir_emit_tex() 448 case GLSL_SAMPLER_DIM_CUBE: { in vir_image_emit_register_writes() 467 if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE || in vir_image_emit_register_writes()
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D | v3d33_tex.c | 71 case GLSL_SAMPLER_DIM_CUBE: in v3d33_vir_emit_tex()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir_lower_tex.cpp | 90 tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) { in r600_nir_lower_int_tg4_impl() 169 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in lower_txl_txf_array_or_cube() 209 (tex->is_array || tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE)) in r600_nir_lower_txl_txf_array_or_cube_impl() 235 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) in r600_nir_lower_cube_to_2darray_filer()
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D | sfn_nir_legalize_image_load_store.cpp | 73 case GLSL_SAMPLER_DIM_CUBE: in r600_legalize_image_load_store_impl()
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D | sfn_instr_tex.cpp | 789 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) in emit_tex_txs() 800 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in emit_tex_txs()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_nir_lower_int_cubemaps.c | 35 if (glsl_get_sampler_dim(type) != GLSL_SAMPLER_DIM_CUBE) in type_needs_lowering() 86 return nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_CUBE; in lower_int_cubmap_to_array_filter() 96 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) in lower_int_cubmap_to_array_filter() 481 return glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ? in make_2darray_sampler_from_cubemap() 491 return glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ? in make_2darray_image_from_cubemap()
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D | dxil_enums.c | 98 case GLSL_SAMPLER_DIM_CUBE: in dxil_get_resource_kind()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 179 ~(BITFIELD_BIT(GLSL_SAMPLER_DIM_CUBE) | BITFIELD_BIT(GLSL_SAMPLER_DIM_BUF)), in si_late_optimize_16bit_samplers() 186 .sampler_dims = ~BITFIELD_BIT(GLSL_SAMPLER_DIM_CUBE), in si_late_optimize_16bit_samplers()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_image.c | 104 if (dim == GLSL_SAMPLER_DIM_CUBE || nir_intrinsic_image_array(instr)) in ir3_get_image_coords()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
D | codegen.c | 94 if (load->sampler_dim == GLSL_SAMPLER_DIM_CUBE) in ppir_codegen_encode_varying() 118 if (load->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in ppir_codegen_encode_varying() 164 case GLSL_SAMPLER_DIM_CUBE: in ppir_codegen_encode_texld()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_lower_cubemap_to_array.c | 32 return glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ? in make_2darray_sampler_from_cubemap() 57 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) in lower_cubemap_to_array_filter()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_pbo.c | 387 [PIPE_TEXTURE_CUBE] = GLSL_SAMPLER_DIM_CUBE, in st_pbo_sampler_type_for_target() 391 [PIPE_TEXTURE_CUBE_ARRAY] = GLSL_SAMPLER_DIM_CUBE, in st_pbo_sampler_type_for_target()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 489 return GLSL_SAMPLER_DIM_CUBE; in _mesa_texture_index_to_sampler_dim() 492 return GLSL_SAMPLER_DIM_CUBE; in _mesa_texture_index_to_sampler_dim()
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/third_party/mesa3d/src/amd/common/ |
D | ac_shader_util.c | 438 case GLSL_SAMPLER_DIM_CUBE: in ac_get_sampler_dim()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 1197 *dim = GLSL_SAMPLER_DIM_CUBE; in get_texture_info() 1200 *dim = GLSL_SAMPLER_DIM_CUBE; in get_texture_info() 1204 *dim = GLSL_SAMPLER_DIM_CUBE; in get_texture_info() 1208 *dim = GLSL_SAMPLER_DIM_CUBE; in get_texture_info()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bifrost_compile.c | 3043 case GLSL_SAMPLER_DIM_CUBE: in bifrost_tex_format() 3070 case GLSL_SAMPLER_DIM_CUBE: in valhall_tex_dimension() 3423 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in bi_emit_texc() 3628 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in bi_emit_tex_valhall() 3773 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { in bi_emit_texs() 3812 case GLSL_SAMPLER_DIM_CUBE: in bi_is_simple_tex() 3829 unsigned idx_bits = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE ? 2 : 3; in bi_is_simple_tex()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_lower_storage_image.c | 668 assert(nir_intrinsic_image_dim(intrin) != GLSL_SAMPLER_DIM_CUBE); in lower_image_size_instr()
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