Searched refs:GLShaderSource (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/common/ |
D | entry_points_enum_autogen.h | 1321 GLShaderSource, enumerator
|
D | entry_points_enum_autogen.cpp | 2627 case EntryPoint::GLShaderSource: in GetEntryPointName()
|
/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_2_autogen.cpp | 899 EVENT(context, GLShaderSource, in GL_ShaderSource() 909 ValidateShaderSource(context, angle::EntryPoint::GLShaderSource, in GL_ShaderSource()
|
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.cpp | 2710 EVENT(context, GLShaderSource, in GL_ShaderSource() 2720 ValidateShaderSource(context, angle::EntryPoint::GLShaderSource, in GL_ShaderSource()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_2_0_autogen.cpp | 2248 return CallCapture(angle::EntryPoint::GLShaderSource, std::move(paramBuffer)); in CaptureShaderSource()
|
D | frame_capture_replay_autogen.cpp | 2662 case angle::EntryPoint::GLShaderSource: in ReplayCall()
|
D | FrameCapture.cpp | 5529 case EntryPoint::GLShaderSource: in maybeCapturePostCallUpdates()
|